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Cannot change the font size of Text Mesh to zero when using a non-dynami...
How to reproduce:1. Open user's attached project ("BugDemo.zip") using the EnvIronman VM (more information in Edit)2. Open the sampl... Read more
[Editor Core] Background Image missing during Splash Screen
To reproduce:1. Open the attached project2. Build and Run the "SampleScene"3. Observe the splash screen Expected result: The Backgro... Read more
[Linux] Unity Hub sets up Android SDK, NDK and JDK incorrectly on Linux
Android deployment tools are set up incorrectly on Linux, we've found the following issues, resulting in the tools not being recogni... Read more
[GraphView] [ShaderGraph] Group Context menu is missing options/function...
How to reproduce:1. Open attached project "BugReports8.zip" and scene "SampleScene"2. In Project Window, open up "New Shader Graph"3... Read more
Unable to name an asset when it's just created
How to reproduce:1. Create a new project2. Go to top menu -> Assets -> Create and select any of options (ex. Folder, C# Script... Read more
RenderPipelineManager.currentPipeline returns null when asset is assigned
1) Open a new project2) Create an HDRP asset and assign it to the pipeline(Edit->Project Settings-> Graphics)3) Add attached s... Read more
[VFX] Editing gradient-type property in multi selected VFX graphs does n...
Steps to reproduce:1) Create a VFX graph2) Create and expose a gradient property via blackboard3) Create two instances of that graph... Read more
[Android] ARM64 architecture takes longer to execute StackTrace API than...
Reproduction steps:1. Open "1177601" project2. "Player Settings" -> "Configuration" -> "Scripting Backend" -> "IL2CPP"3. "P... Read more
"No valid Unity Editor license found. Please contact your adminstrator."...
How to reproduce:1. Open any project on 2019.3.0a12 Expected result: the project opens upActual result: the project is not created, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled