Search Issue Tracker
By Design
Votes
0
Found in
2019.2.0b4
Issue ID
1157975
Regression
No
[Presets] Unable to add Render Texture preset to Preset Manager
Steps to Repro:
1. Create a new Project
2. Project window > right-click > Render Texture
3. Select Render Texture > Click on Preset icon
4. Save Preset
5. Edit >Project Settings > Preset Manager
6. Click '+' icon
Actual Result:
Unable to add Preset for Render Texture to Preset Manager
Expected Result:
Preset is added to the list
Environment:
Windows and Mac
Occurring with:
2019.3.0a4, 2019.2.0b4, 2019.1.4f1, 2018.1.9f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Audio Mixer does not change volume when lowering volume on an Audio Mixer loaded from AssetBundles
- Error “Value cannot be null. Parameter name: key UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)” thrown and Addressables build fails when "Include in Build" is disabled and using Addressables For Android package
- “error CS0433: The type 'CodeBinaryOperatorType' exists in both 'System.CodeDom and 'System" compilation errors are thrown when opening a specific project
- Metal Vertex Shader warning is being thrown when creating a VR Template Project
- Asset database warning is thrown when declaring font variable in the USS text file
Resolution Note (2019.3.X):
Only classes inheriting from Component or AssetImporter are supported by the PresetManager and can be added to the default list.