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[OpenGL] Unity editor crash on MemoryManager::Allocate when creating com...
How to reproduce:1. Open user's attached project2. Open and launch "Samplescene" scene - observe the crash Reproducible with: 2019.1... Read more
Using stackalloc causes a hard crash with stack buffer overflow exceptio...
How to reproduce:1. Open the attached "TestCrash.zip" project2. Open scene "SampleScene"3. Enter Play mode Results: The Editor crash... Read more
[iOS] Camera.ScreenToWorldPoint throws an Exception with a large value a...
To reproduce: 1. Download attached "ScreenToWorldPointBug-repro.zip" project and open in Unity2. Open "Test" scene3. Build for iOS4.... Read more
[Mac] Video-heavy project does not get successfully imported when launch...
How to reproduce:1. Download and extract the linked project2. Launch it from the terminal using "<UNITY_PATH> -quit -batchmode... Read more
UIElements text becomes blurry when zoomed out and then zoomed in
How to reproduce:1. Open the attached 'TestProject.zip' project using the EnvIronman VM (optional) (more information in Edit)2. In M... Read more
[ShaderGraph] Regression: Group Node creation only creates with first se...
Reproduced in SRP master of 7/29/19 (afc7c3f3a9), Version 2019.3.0a12 (7584d9f005ad) Sat, 27 Jul 2019 04:29:58 GMT Branch: trunk Rep... Read more
[Vulkan] [LWRP] Objects flicker in different colors when LWRP is used wi...
To reproduce:1. Download attached project2. Build and run to Android device Actual result: The scene is flickering with different co... Read more
Unity hangs when using winmm timers
How to reproduce:1. Open the attached project ("case_1172919-DWM.Test2.zip")2. Open the repro scene ("SampleScene")3. Open the "Test... Read more
Soft Particles renders bright artifacts where they intersect the Plane i...
To reproduce: 1. Download the newly attached "LWRPSoftParticles.zip" project and open in Unity2. Open "SampleScene" scene3. Select "... Read more
Setting physics properties in OnValidate() mark the object dirty even wh...
How to reproduce:1. Open the attached project ("case_1172914-OnValidate-dirty")2. Select the "PlayerController" prefab in the Hierar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
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- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS