Search Issue Tracker
Fixed in 7.0.2
Votes
0
Found in [Package]
7.0.2
Issue ID
1172934
Regression
Yes
[ShaderGraph] Regression: Group Node creation only creates with first selected Node
Reproduced in SRP master of 7/29/19 (afc7c3f3a9), Version 2019.3.0a12 (7584d9f005ad) Sat, 27 Jul 2019 04:29:58 GMT Branch: trunk
Repro:
1) Select a group on nodes
2) Press control+g / right click > "Group Selection".
> Only one Node will be grouped.
Note:
If you then click "Delete Group and Contents" after step 2, it will delete all the nodes instead of the only that's visually in it.
Bonus:
Maybe take care of this https://favro.com/organization/c564ede4ed3337f7b17986b6/d06b8de3e40da6d340b5b063?card=Uni-96948 while resolving this? :P
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit Label height is incorrectly calculated when using max-width with percentage value
- Visual Effect Material causes Scene view to update continuously when both Scene and Game views are open, despite "Always Refresh" being disabled
- "EndLayoutGroup" error is thrown when turning on/off UI Toolkit Live Reload in the Inspector with GameObject selected
- Crash on __pthread_kill when opening a specific object
- UI Toolkit Debugger "Pick Element" selection works only after clicking it for the second time
Add comment