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Building Asset Bundles using Scriptable Build Pipeline can crash with Ou...
ContentBuildInterface APIs do not release memory under high memory usage conditions potentially leading to an out of memory crash. Read more
Build errors when trying to build a project with high Managed Stripping ...
How to reproduce:1. Open the user's originally attached project2. Build for Windows Standalone (include SampleScene)-- Observe the b... Read more
[HDRP][macOS] Shader error in 'HDRP/Decal': Texture atomics are not supp...
Steps to reproduce:1. Open attached project2. Open 1704_Decals-Settings scene3. Observe that the decal display is broken or nothing ... Read more
Physics Debug Visualization does not work when in Prefab Edit mode
Reproduction steps:1. Open the attached project named "Case_1158611"2. Open the Physics Debug tool3. Verify that you can see 5 colli... Read more
[Editor] Color model text is clipping and overlapping with dropdown arro...
The text in color model dropdown is not completely visible when selected and overlapping with dropdown arrow Steps to Reproduce:1. C... Read more
Timeline's Control Track does not update when a Prefab has changes appli...
How to reproduce:1. Open the attached project "1158592.zip"2. Open the Timeline Test GameObject in the Timeline window3. Open the Sc... Read more
Timeline in-line curve keys no longer have a contextual menu for keys
When editing keys using the in-line curves of Timeline, RMB-click on a key no longer pops a contextual menu for changing interpolati... Read more
[SRP] Display gizmos as quads in wireframe mode in scene view
Steps to reproduce:- Be in a project with one of the SRP (LWRP or HDRP) enabled and working.- Have any object that displays an icon ... Read more
Low resolution aspect ratio not working on windows
Steps to reproduce : - create a new project- add a cube and a text to the scene- change the windows text size from 100% to 150%- in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default