Search Issue Tracker
Fixed in 2021.2.X
Votes
3
Found in
2018.4.0f1
2019.1.0a1
2019.1.1f1
2019.2.0a1
2019.3.0a1
Issue ID
1158611
Regression
No
Physics Debug Visualization does not work when in Prefab Edit mode
Reproduction steps:
1. Open the attached project named "Case_1158611"
2. Open the Physics Debug tool
3. Verify that you can see 5 colliders in the scene view: BoxCollider with Rigidbody, BoxCollider, Sphere, Capsule and Quad (Mesh)
4. Open "ColliderPrefab" in prefab editing mode
Expected result: You continue to see the debug visualization while in the prefab editing mode.
Actual result: You are unable to see any debug visualization.
Reproducible with: 2018.4.1f1, 2019.1.5f1, 2019.2.0b5, 2019.3.0a5
Could not test with: 2017.4 (No prefab view)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
- Scale Snapping with Gizmos does not work in the Scene view when Snapping and Absolute Grid Snapping are toggled off
Resolution Note (fix version 2021.2):
Fixed in - 2021.2.0a19