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[HighDPI] Button dialogs are being cut off when trying to change layer m...
How to reproduce: 1. Open attached project ("case_1043212-HiDPITest.zip") 2. Open scene "ggg" 3. Select "GameObject" in Hierarchy 4.... Read more
[UWP] IL2CPP project failing to P/Invoking into ETW logging functions
Steps to reproduce: 1. Download attached project 2. Change platform to UWP 3. Build project with IL2CPP backend 4. Launch VS solutio... Read more
Crash on build exit that is using Post Processing Stack V2
How to reproduce: 1. Open user-submitted project (EmptyProject.zip) 2. Build the project and run 3. Press ALT+F4 to exit Expected r... Read more
[iOS] "Optimize Mesh Data" strips away UV lightmap which is used in the ...
Reproduction steps: 1. Open the attached project "texcoord lm.zip"; 2. Build both scenes for iOS; 3. Open the project on the device;... Read more
Crash on SetEndEffectorOffset when calling a function from the plugin
How to reproduce: 1. Open attached Unity project "Jaco_Unity" 2. Allow 'unsafe' code in Player Settings (if using 2018.2 or 2018.3 v... Read more
[EditorGUI] System.TypeCode enum String value cannot be selected from an...
Steps to reproduce: 1) Open the attached project. 2) In Hierarchy, select the 'Test' gameObject. 3) In the Inspector, select Test Be... Read more
[2018.x] Misleading 'Nothing to import' message when trying to import pa...
To reproduce: 1. Create a new project 2. Enter play mode 3. Try to import any package from A$ Expected: 'Failed to import package w... Read more
Editor crashes in ShaderPropertySheet::UpdateTextureInfo if logo's impor...
To reproduce: 1. Open the attached project (Blockead's Adventure.zip 2. In the Player Settings, add Assets/misc/icon asset as a log... Read more
[ARKit Plugin] No method to stop the ARSession once started
Reproduction steps: 1. Create a new Unity project. 2. Import the Unity ARKit Plugin. 3. Build and start the session. 4. Try to stop ... Read more
[OSX] Assembly reload is always locked
Reported on slack: https://unity.slack.com/archives/C06TQ9LFP/p1527536477000128?thread_ts=1527144552.000294&cid=C06TQ9LFP Repro St... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type