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[Android] "WebCamTexture" does not work with TOF/Depth cameras
Reproduction steps:1. Open "1163718" project2. Build & Run for Android3. Press "Switch Camera" until you see a black screen Expe... Read more
[HDRP] Render Pipeline reference is lost when older package scene is opened
Steps to reproduce:1. Open attached project2. Make sure that HDRP Render Pipeline asset is added to Project Settings->Graphics2. ... Read more
Object with ISerializationCallbackReceiver Interface receives Serializat...
How to reproduce:1. Open the "Scene" Scene in the attached "CustomSerializationPrivateFieldError.zip" Project2. Right-Click > Rei... Read more
Cursor image is not changed to the resize cursor when hovering on Shader...
How to reproduce:1. Create LWRP project2. In Project window, create and open a PBR Shader (works with any shader)3. In the "Shader G... Read more
AssetModificationProcessor.OnWillCreateAsset Callbacks are inconsistent ...
How to reproduce:1. Open the attached "CustomSceneImporter.zip" Project2. Create the material by Right-clicking Project View and sel... Read more
Default preset is ignored when adding StandaloneInputModule through the ...
How to reproduce:1. Open the user-submitted project ("EventSystem Creation Errors.zip")2. In the Project Window click on the "Standa... Read more
VCS/Perforce: ability to setup "default changeset" that all changes go i...
People working with Perforce often organize their changes into multiple "changesets" before submitting them.Right now everything goe... Read more
[HDRP] Dynamic Resolution Shadow jitters when camera exit the radius of ...
How to reproduce:1. Open the user-submitted project ("ShadowFlickerRepo.zip")2. Enter Play Mode and observe the shadows Expected res... Read more
GameObject with Cloth is not affected by External and Random Acceleration
How to reproduce:1. Open the attached "case_1163589.zip" project2. Open the "case_1163589" Scene3. Select "Cube" GameObject4. In Ins... Read more
[LWRP] A Shader created in ShaderGraph is not applied on Object when cal...
To reproduce: 1. Download attached "test.zip" project and open in Unity2. Open "SampleScene" scene3. Open Scene View4. Observe that ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class