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PolygonCollider2D.SetPath list version produces incorrect number of poin...
How to reproduce: 1. Open the attached "SetPathList.zip" project 2. Enter Play mode and inspect the console Expected results: SetPa... Read more
Unity Crash when importing fbx files
Steps to reproduce: 1. Open Users attached project "unity fundamental dev.zip" 2. Import Users attached file "ThroneBase01.fbx" or "... Read more
[Presets] Texts are getting clipped when Animationstate preset is created
Texts are clipping and overlapping with the input field and checkboxes in AnimationState preset. Steps to repro: 1. Open the attach... Read more
CompositeCollider2D produces incorrect polygon collision normals for col...
How to reproduce: 1. Open the attached project ("steel-flood.zip") 2. In the Hierarchy Window click on the "RoomsFactory" object 3. ... Read more
Dependency list overlaps with the Samples list
After you install the Project Tiny package, and tick the Show Dependencies option in Package Manager, you will notice that the Depe... Read more
Installing Burst package yields a compilation error
When attempting to install the Project Tiny package in 2019.3.0a6, I get this compilation error: Library\PackageCache\com.unity.bur... Read more
SettingsWindow initial position and size is wrong
Run unity at command line with -cleanTestPrefs on any project - Open Preferences or ProjectSettings - See that the window is really ... Read more
Application crashes while warming up shader variant collection on Amazon...
To reproduce: 1. Open attached project 'AdrenioAndroidVulkanGraphicsTest.zip" 2. Build and run on Android device 3. Observe the cras... Read more
Enlighten bakes faint shadows when using cutout materials with full opac...
How to reproduce: 1. Open the attached project ("ShadowBug") 2. Go to Window -> Rendering -> Lighting Settings 3. Press Generate Lig... Read more
[Asset and scene] Game object doesn't go to active scene when added from...
Gameobject doesn't go to active scene when added from the hierarchy > right click. Steps to repro: 1. Open project 2. Create several... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Probe Volume “No Adaptive Probe Volume in Scene” warning is shown only on the first time and is never shown again when baking the Adaptive Probe Volumes with all the Adaptive Probe Volume components disabled
- “NullReferenceException” thrown in Console when changing Profile field to ‘DefaultLookDevProfile’ in Lighting window after deleting Directional Light
- "GardenDraft_LightingSettings" Asset is included in the URP Sample Template
- “Releasing render texture that is set as Camera.targetTexture!” Error thrown in the Console when undoing/redoing Camera addition in Graphics Compositor window > Render Schedule list
- The cursor moves into wrong place when renaming folder/asset