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0
votes
Fixed

[2D][Skinning Editor] Debug Text displays in the skinning editor window ...

Package: 2D Animation

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Jan 13, 2020

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Version/s: 4.0.1, 4.0.0, 3.0.5, 2.2.0

In the Skinning Editor window, Debug Text displays above the sprite and overwritten with some text. Another Debug Text as "Sprite" a... Read more

4
votes
Fixed

[Jobs][DOTS] Building empty project with Jobs results in "Unable to find...

Package: Test-Framework

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Jan 08, 2020

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Version/s: 0.2.2-preview.6

Reproduction steps:1. Create a New Project2. Import the "Jobs" package3. Build a Standalone build4. See Console Expected Result: No ... Read more

1
votes
Fixed

[SRP] Changes are not applied to Material's Main Texture when using Mate...

Package: Scriptable Render Pipeline Core

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Jan 10, 2020

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Version/s: 5.3.1, 7.1.7

How to reproduce:1. Open the attached project's "case_1210509-Project_LWRP.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. ... Read more

0
votes
Fixed

Device Simulator Adaptive Performance Auto Control Mode checkbox does no...

Package: Adaptive Performance

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Jan 13, 2020

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Version/s: 2.0.0-preview.1

Steps to reproduce:1. Open new project2. Download 2 packages- Adaptive Performance (Version 2.0.0 preview.1)- Device Simulator (Vers... Read more

0
votes
Fixed

[Shader Graph] Texture properties text and Scroll bar doesn't hide on di...

Package: Shader Graph

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Jan 13, 2020

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Version/s: 7.1.7

When Blackboard is toggled off from the New Shader Graph window, Texture properties and Scroll bar don't disappear with the Blackboa... Read more

0
votes
Fixed

[Input System] Console errors appear when you save Input Action asset af...

Package: Input System

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Dec 24, 2019

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Version/s: 0.2.1

Steps to reproduce:1. Create and open a new project with the "Input System" package2. Create a new folder in the Project window and ... Read more

0
votes
Fixed

Crash on FlareManager::Update when Flare Layer is added to a GameObject ...

Package: Scriptable Render Pipeline HD

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Dec 20, 2019

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Version/s: 2018.4, 2019.2.17f1, 2020.1

Steps to reproduce:1. Create a new HDRP project or open an existing one2. Create an empty GameObject in any Scene3. Add a "Flare Lay... Read more

0
votes
Fixed

Multiple EventSystem instances can be created from a prefab in one scene

uGUI

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Jan 09, 2020

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Version/s: 2017.4, 2019.2.18f1, 2020.1

Steps to reproduce:1. Create and open a new Unity project2. In the toolbar press "GameObject" > "UI" > "Event System"3. Drag t... Read more

0
votes
Fixed

2D Animation stops animating after unloading a scene with a 2D rigged ch...

Package: 2D Animation

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Jan 13, 2020

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Version/s: 3.0.5

1. Build any player with the project provided2. Press either 'Load Async' or 'Load' button3. On first load the character will animat... Read more

0
votes
Fixed

[2D] ArgumentException thrown continuously when GameObject assigned to "...

Physics2D

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Jan 13, 2020

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Version/s: 2018.3.0a6, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0a19

On assigning GameObject to "Connected Rigid Body" under preset of the any "2D Joint" component throws ArgumentException continuously... Read more