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[Visual Effect Graph] IOException: Sharing violation on path error is th...
IOException: Sharing violation on path error is thrown on overriding pCache file in Point Cache Bake Tool. Steps to repro:1. Open th... Read more
[Visual Effect Graph] ArgumentException error is thrown on cancelling pC...
ArgumentException: Path is empty error is thrown on cancelling pCache file window in Point Cache Bake Tool. Steps to repro:1. Create... Read more
[UDP] Errors do not appear in console or editor log
[UDP] Errors do not appear in console or editor log When using the UDP package to configure a project and it's IAP products, errors ... Read more
[VCS] VersionControl window Refresh button is barely visible when the Pe...
How to reproduce:1. Create a new project2. Switch your theme to the Personal theme if it isn't enabled already3. Go to Edit -> Pr... Read more
[HDRP] DefaultSceneRoot.prefab in HDRP Template is outdated
Creating new Scene in HDRP Template project will produce different result, than a new scene from empty HDRP project(when HDRP wizard... Read more
Assets lose alpha channel in Project window when Asset Pipeline Active v...
How to reproduce:1. Open the attached 'project-1178805.zip' project using the EnvIronman VM (optional) (more information in Edit)2. ... Read more
[CPU PLM] GI baking is up to 20x slower in 2019.2 comparing to 2019.1 in...
Prerequisites:For repro it's needed to have the Fontainebleu demo downloaded on your machine. 2019.1 version: https://github.com/Uni... Read more
"Destroy can only be called from the main thread" is thrown after buildi...
How to reproduce:1. Make sure that IL2CPP is installed2. Open attached project "BugReproduction.zip"3. In Editor, click on Window -&... Read more
[HDRP] Chrome Gizmo reappears after selecting other objects
Steps to reproduce:1) Open included scene or create a new one (should include at least two objects, one with Planar Reflection Probe... Read more
[HDRP] Decreasing range of box light on Mac creates jagged line on flat ...
Decreasing range of box light on Mac creates a jagged line in the light's edge on a flat surface.Tested on Mac and Windows, but only... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS