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0
votes
Duplicate

Inspector displays Light Type as integer

Shadows/Lights

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Oct 11, 2015

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Version/s: 5.3.0b2

To reproduce: 1. Add point light to scene 3. Notice that Light Type in inspector is displayed as integer Read more

0
votes
Fixed

Resizing UWP window in D3D projects spits D3D errors

Windows Store Apps

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Oct 11, 2015

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Version/s:

It spams console with this: DXGI ERROR: IDXGISwapChain::SetMatrixTransform: This method can only be called on SwapChains created wi... Read more

0
votes
Fixed

[Texture] When applying texture from script it doesn't generate mipmaps

Graphics - General

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Oct 10, 2015

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Version/s: 5.2.1p3

Reproduction steps: 1. Open attached project ("ReproProject.zip") 2. Open and play the scene "TestScene" 3. Press the "Load C:\GRAS... Read more

0
votes
Not Reproducible

Point light intensity changes based on camera angle in scene editor

Shadows/Lights

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Oct 10, 2015

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Version/s: 5.2.1p3

Steps to reproduce: 1. Download and open project "735055_repro.zip" 2. Open scene "Scenes/Levels/Holy.unity" 3. At the end which has... Read more

2
votes
Fixed

Derived NetworkManager with Awake method breaks NetworkManager if loadin...

Networking

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Oct 10, 2015

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Version/s: 5.2.1p3

Steps to reproduce: 1. Open attached project 2. Open NetworkTestWorking scene and play 3. Host and observe everything happening as... Read more

0
votes
Not Reproducible
0
votes
By Design

ParticleSystem.Emit(params,count) .position param generates all particle...

Shuriken

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Oct 09, 2015

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Version/s: 5.3.0b2

ParticleSystem.Emit(params,count) .position param generates all particles as one 1. What happened ParticleSystem.Emit(params,count)... Read more

0
votes
Fixed

ParticleSystem.Emit(params,count) ignores axisOfRotation setting

Shuriken

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Oct 09, 2015

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Version/s: 5.3.0b2

ParticleSystem.Emit(params,count) ignores axisOfRotation setting 1. What happened ParticleSystem.Emit(params,count) ignores axisOfR... Read more

0
votes
Fixed

ParticleSystem.Emit(params,count) ignores angularVelocity setting

Shuriken

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Oct 09, 2015

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Version/s: 5.3.0b2

ParticleSystem.Emit(params,count) ignores angularVelocity setting 1. What happened ParticleSystem.Emit(params,count) ignores angula... Read more

0
votes
Fixed

ParticleSystem.Emit(params, count) missing floating help

Shuriken

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Oct 09, 2015

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Version/s: 5.3.0b2

ParticleSystem.Emit(params, count) missing floating help 1. What happened ParticleSystem.Emit(params, count) missing description in... Read more

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