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0
votes
Fixed

[Shuriken] Mesh pivot offset doesn't take scale into account

Visual Effects - Legacy

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Mar 12, 2018

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Version/s: 2018.1.0b11

Repro steps: - Open Scene1 from the attached project - Select both particle systems, expand their shape module to see the shape gizm... Read more

0
votes
Won't Fix

Having "Nvidia Ansel" Imported into the project and pressing "ALT + F2" ...

Themes

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Mar 12, 2018

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Version/s: 2018.2.0a4

Reproduction steps: 1. Open "MinimalRepro" Project 2. Open "Main" Scene 3. Build the project for Windows 4. Launch the build 5. Pre... Read more

0
votes
Fixed

Enabling "Content Size Fitter" Constraints and then removing them, greys...

uGUI

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Mar 12, 2018

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Version/s: 2018.2.0a4

Reproduction steps: 1. Open "MinimalRepro" Project 2. Open "Main" Scene 3. Select "Canvas" -> "GameObject" 4. Set the "Content Size... Read more

9
votes
Fixed

[iOS] Crash in 'unity_z_inflate at inflate.c' when loading PNG file from...

Mobile

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Mar 13, 2018

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Version/s: 2017.3.0p3

Reproduction steps: 1. Open the attached project 'LoadPNGTest.zip'. 2. Build it to iOS device. - Make sure you open '.xworkspace' ... Read more

0
votes
Fixed

[2D] Hexagon Tiles shape turns to triangles on resetting the Grid component

2D

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Mar 13, 2018

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Version/s: 2018.2.0a3

Hexagon Tiles shape turns to triangles on resetting the Grid component Steps to Reproduce: 1. Create a New 2D Project 2. Right cli... Read more

0
votes
Fixed

[2D] Hexagon tiles get distorted on changing values of the cell gap

2D

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Mar 13, 2018

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Version/s: 2018.2.0a3

Hexagon tiles get distorted on changing values of the cell gap Steps to Reproduce: 1. Create a New 2D Project 2. Right click on H... Read more

0
votes
Fixed

Default 3D Unity project doesn't build for UWP with .NET scripting backe...

Post Processing

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Mar 13, 2018

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Version/s: 2018.2

This regression happened because postprocessing stack is now included to new projects by default. We either need to make it work wit... Read more

0
votes
Fixed

Unity editor crashes at mono_class_init when exiting play mode with cus...

Asset - Database

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Mar 13, 2018

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Version/s: 2017.3.0f3

How to reproduce: 1. Open given Unity project 2. Select "model" asset in the project window 3. Enter Play Mode 4. Exit Play Mode 5. ... Read more

0
votes
Fixed

[PLM] CPU is underutilized when baking multi-lightmaps

Progressive Lightmapper

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Mar 14, 2018

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Version/s:

It is observed that CPU usage is low when baking multiple lightmaps and overhead can be particularly high when this issue occurs. ... Read more

0
votes
Fixed

Fatal Error: "pointer to object of manager 'MonoManager' is NULL" while ...

Themes

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Mar 01, 2018

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Version/s: 2017.3.0b1, 2017.3.1p2

Steps to reproduce: 1. Open the attached project (case_1008226-Vehicle_Physics_Pro (1).zip) 2. Close it 3. Observe the crash Actual... Read more

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