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[Shuriken] Mesh pivot offset doesn't take scale into account
Repro steps: - Open Scene1 from the attached project - Select both particle systems, expand their shape module to see the shape gizm... Read more
Having "Nvidia Ansel" Imported into the project and pressing "ALT + F2" ...
Reproduction steps: 1. Open "MinimalRepro" Project 2. Open "Main" Scene 3. Build the project for Windows 4. Launch the build 5. Pre... Read more
Enabling "Content Size Fitter" Constraints and then removing them, greys...
Reproduction steps: 1. Open "MinimalRepro" Project 2. Open "Main" Scene 3. Select "Canvas" -> "GameObject" 4. Set the "Content Size... Read more
[iOS] Crash in 'unity_z_inflate at inflate.c' when loading PNG file from...
Reproduction steps: 1. Open the attached project 'LoadPNGTest.zip'. 2. Build it to iOS device. - Make sure you open '.xworkspace' ... Read more
[2D] Hexagon Tiles shape turns to triangles on resetting the Grid component
Hexagon Tiles shape turns to triangles on resetting the Grid component Steps to Reproduce: 1. Create a New 2D Project 2. Right cli... Read more
[2D] Hexagon tiles get distorted on changing values of the cell gap
Hexagon tiles get distorted on changing values of the cell gap Steps to Reproduce: 1. Create a New 2D Project 2. Right click on H... Read more
Default 3D Unity project doesn't build for UWP with .NET scripting backe...
This regression happened because postprocessing stack is now included to new projects by default. We either need to make it work wit... Read more
Unity editor crashes at mono_class_init when exiting play mode with cus...
How to reproduce: 1. Open given Unity project 2. Select "model" asset in the project window 3. Enter Play Mode 4. Exit Play Mode 5. ... Read more
[PLM] CPU is underutilized when baking multi-lightmaps
It is observed that CPU usage is low when baking multiple lightmaps and overhead can be particularly high when this issue occurs. ... Read more
Fatal Error: "pointer to object of manager 'MonoManager' is NULL" while ...
Steps to reproduce: 1. Open the attached project (case_1008226-Vehicle_Physics_Pro (1).zip) 2. Close it 3. Observe the crash Actual... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Component (...) had become dangling during an undo operation." warning undoing creating a light
- Ghost collisions occur in a Physics mesh when entering the Play mode
- TMP text with Auto Size overflows when using the WD% property
- Light Explorer does not update Isolated Selection when new Light selected in Scene
- "Reference for Rendering" opens a documentation focused in the "Shadows"