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[Profiling] Vectors matrix list gets clipped under shader properties in ...
Vectors matrix list gets clipped under shader properties in Frame Debugger. Refer the attached screenshot. Steps to reproduce:1) Cre... Read more
The error of Null reference appears when changing Color gradient for the...
To reproduce:1. Open attached project2. Press on E-Star in the hierarchy3. Press on Start Color and change the gradient Actual resul... Read more
[Profiling] Multiple errors thrown on trying to view shader property mat...
Multiple errors thrown on trying to view shader property matrices in Frame Debugger. Refer the attached video. Steps to reproduce:1)... Read more
[Profiling] Texture size value gets superimposed with RGB values under S...
Texture size value gets superimposed with RGB values in Shader properties. Refer the attached screenshot. Steps to reproduce:1) Crea... Read more
Entities in Scene view are not greyed out after the search in hierarchy
Steps:1. Open attached project2. Load SubScene scene3. Select "rotatingCube" subscene4. Click "Edit" in Inspector5. Close the subsce... Read more
Prefabs dragged into scene in Play Mode are not unpacked
Prefabs already in the scene when entering Play Mode are unpacked, but Prefabs dragged in while in Play Mode are not. This causes is... Read more
ECS throws an unclear exception when trying to add a large component
How to reproduce:1. Open attached "project-1166937.zip" project and "SampleScene" scene2. Enter Play mode and observe the error mess... Read more
Restructure prefab by making a variant of nested prefab's "Open Prefab" ...
How to reproduce:1. Open attached project "RestructurePrefab.zip" and scene "SampleScene"2. In Hierarchy window, drag and drop "Canv... Read more
[2D] [Sprite Shape] Importing Sprite Shape Extras will throw "Reload Ass...
[2D] [Sprite Shape] Importing Sprite Shape Extras will throw "Reload Assembly called from managed code directly" error If the user e... Read more
[LWRP] Camera with target render texture does not respect transparent ba...
How to reproduce:1. Open the project and scene "SampleScene"2. Enter Play mode3. Observe the Cube in Game View (the Cube in the midd... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask