Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2018.4.X, 2019.2.X, 2019.3.X
Votes
1
Found in
2018.2.0x
Issue ID
1166938
Regression
No
Prefabs dragged into scene in Play Mode are not unpacked
Prefabs already in the scene when entering Play Mode are unpacked, but Prefabs dragged in while in Play Mode are not. This causes issue such as scripts that reparent in Awake causing errors that the Prefab instance can't be modified. Runtime logic should never cause these editor workflow specific errors. Fix this by unpacking Prefabs when they are dragged into the scene in Play Mode. Should only happen in Play Mode, and only if the destination scene is not a Preview scene. Must happen prior to all script callbacks, such as Awake.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
Add comment