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[UI] Editor/Build freezes when changing the parent of a game object in c...
Reproductions steps:1. Open the attached project2. Enter Play mode/ Build to any platform Result: Unity crashes either whena) changi... Read more
[UI] Tiled Image stretches sprite borders in Tight mesh mode
Reproduction steps:1. Open the attached project2. Open the "Scene" scene3. Open Game view Result: under the "bad" section you can cl... Read more
Unity freezes when rotating and moving an Object's transform within the ...
Reproduction steps:1. Open my attached project ("case_880353-test")2. Open the main scene3. Make sure that under "Test" game object ... Read more
NullReferenceException counter keeps incrementing without user input aft...
NullReferenceException counter keeps incrementing without user input after importing "Unity Anima2D" package 1. Use 2017.1.0a12. Dow... Read more
[iOS] Audio playback doesn't start immediately after resuming an app on ...
When audio is played in an app, it doesn't resume immediately when the app returns from sleep. Steps to reproduce:1) Open the latest... Read more
[iOS] Frameworks selected in 'Rarely used frameworks' are not linked wit...
If a framework, that is used in a plugin, is selected in 'Rarely used frameworks', it doesn't get linked to the Xcode project - this... Read more
Editor crashed on building the attached project to Windows Store Apps
Reproduction steps:1. Build & run the attached project to Windows Store Apps UWP2. Editor will crash immediately Read more
[iOS] JSONUtility parses valid float values as Infinity
Reproduction steps: 1. Open the attached "Test" project(OC link).2. Build and run it for iOS. Actual result:Text underneath "Actual ... Read more
TextMesh Font Size cannot be set to 0 once it was changed
To reproduce:1. Open attached project;2. Open "Example" scene;3. Select TextMesh in Hierarchy;4. In Inspector window, try to change ... Read more
Extension method fails to implicitly convert to correct type
Extension method fails to implicitly convert to correct type To reproduce:1. Open attached project. Notice the compile error: "Asset... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled