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Edit mode registers one mouse click, built project registers double click
Game is running fine in the editor, but after building the game, script acts differently than in editor. Steps to reproduce:1.Open a... Read more
Wrong Image placement when re-enabling prefab and its Canvas and Canvas ...
To reproduce:1. Open project2. Play 'canvas-bug-test' scene3. Re-enable 'Root' game object4. Re-enable Canvas in 'Window1' game obje... Read more
[Bug reporter] Clicking Type or Path buttons in "Attached Files" starts ...
Steps to reproduce:1. Open Bug Reporter2. In Attached files section click "Type" or "Path" ~20 times Actual: After ~20 clicks, only ... Read more
Wrong text color for 'No frame data available' message in Profiler
To reproduce: 1. Open any project2. Open Profiler3. Select 'CPU Usage' and clear Profiler console Expected: white colored textActual... Read more
Value selection keys get stuck when they are moved to the same time value
Reproduction steps:1. Create new project.2. Create new Gameobject.3. Add Audio source.4. Create new key on Reverb Zone Mix.5. Move i... Read more
Last frame has slightly lower change to appear in Texture Sheet Animation
Reproduction steps:1. Create new project.2. Create particle system.3. Enable texture sheet animation.4. Set X and Y tile parameters ... Read more
[Regression] Unable to find OVRPlugin thrown in logcat even when plugin ...
How to reproduce:1. Open user attached project2. Add device's osig3. Build on device with Oculus support Expected result: App launch... Read more
UNET: Calling NetworkManager.StopClient() causes an error from the unuse...
Steps to reproduce:1. Open the project attached2. Open the "Main" scene3. Enter Play mode4. Observe the console Result - error throw... Read more
Collaboration Upgrade help link forwards to Legacy version documentation
To reproduce: 1.Create new project with collaborate feature.2.Open that project in newer major version.(For example from 5.4 to 5.5 ... Read more
'FMOD::Sound instance for resource.., An error that wasn't supposed to.C...
To reproduce: 1. Download attached '03_B_Video_2.wav' file2. Create a new project3. Import '03_B_Video_2.wav' Expected: no errors in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled