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[Lighting] Lightmap exposure slider does not affect Light Probes
Repro:01 - Create a Scene with a few Light Probes and some Static geometry to lightmap.02 - Add a high intensity light03 - Lightmap ... Read more
Event.mousePosition returns incorrect mouse position when using OnGUI() ...
How to reproduce:1. Open the attached 'Bug Report IMGUI.zip' project2. In the Editor select 'BUG REPORT' > 'Bug Test Window'3. Dr... Read more
[Scripting] EditorUtility.CollectDependencies always returns null
The Unity scripting API EditorUtility.CollectDependencies() always returns null and doesn't function at all. How to reproduce:1. Ope... Read more
[UWP] Some models are invisible in Unity player when using import option...
How to reproduce:1. Open attached project "repro_1179051_UWP"2. Build and run the project Expected result: models are visible in the... Read more
Built-in package UnityWebRequestAssetBundle and UnityWebRequestTexture d...
How to reproduce:1. Create a new Unity project2. Open the Package Manager window3. Select Built-in packages4. Find the 'Unity Web Re... Read more
"ARSession.state" gets set to "None" and throws "DllNotFoundException: U...
Reproduction steps:1. Open "AR Foundation Demo.zip" project2. Build & Run for Android3. Notice "Unsuported Device Not Capable" a... Read more
[WebCamTexture][Android][GLES]Rotated image is shown for a second when s...
How to reproduce:1. Open the attached project2. Change Graphics API to GLES3 or GLES2 (Edit -> Project Settings -> Player)3. B... Read more
Editor crashes when creating new Texture2D with DXT1Crunched, DXT5Crunch...
Steps to reproduce:1. Download 1179336_repro.zip and open "SampleScene"2. Enter play mode Results: Editor crashes when creating Text... Read more
Method marked with RuntimeInitializeOnLoad with AfterAssembliesLoaded Lo...
How to reproduce:1. Open the attached "AfterAssembliesCallback.zip" project2. Enter Play mode Expected results: A message gets print... Read more
[GPU PLM] Indirect lighting does not work with cutout materials
How to reproduce:1. Open the attached "GPULightmapperCutout.zip" project2. Open the "GItesting" scene3. In the Lighting window, sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code