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[Profiler] [UI] NetworkOperations rectangle overlap to higher tab
[Profiler] [UI] NetworkOperations rectangle overlap to higher tab 1. Run project attached. 2. Open profiler on NetworkOperations s... Read more
Crash at RendererScene::SceneAfterCullingOutputReady when entering playm...
Crash happens when Draw3DAuto() function is called for the VectorLine which is set to Visibility.Static in the VectorManager. Steps... Read more
ARCore plugin throws a DllNotFoundException: arcore_unity_api exception ...
Users have reported about ARCore pluging throwing exceptions after a Unity build is deployed to a device. It only seems to occur wit... Read more
Splitting android build architecture prepends 10000 or 30000 to version ...
To reproduce: 1. In a new project, in the Player Settings for Android, check on Split APKs by architecture 2. Build the project for... Read more
Color eyedropper overlapping color picker
Color picker window is not opening for standard shader Steps to Repro: 1. Create a new project 2. Project window > right click 3. M... Read more
[Shadergraph] [LWRP] Normal maps turns black when scaling up objects
Reproduction steps: 1. Open the attached project. 2. Open the 'SampleScene'. 3. Select the 'Sphere' game object and change Transform... Read more
[Prefabs] Unloading active scene throws SerializedObject destroyed errors
To reproduce: 1. Load two scenes into scene manager. 2. Open lighting settings window, make sure it is visible. 3. Make second scen... Read more
Unity crashes with IterateTypeTree<RemapFromPrefabToInstancePPtr> when o...
Steps to reproduce: 1. Open attached project Expected: it opens Actual: it crashes while opening Reproduced in: 2018.3.0a1, 2018.... Read more
Editor exits with return code 0 even with compilation errors when Unity ...
Untiy Editor exits with incorrect return code 0 if there are compilation errors and Editor is launched from the command line in a -b... Read more
Android "AppBundle" setting stays active when the build system is change...
Android "AppBundle" setting stays active when the build system is changed from "Gradle" to "Internal" Steps to Repro: 1. Create a n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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