Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2017.4.X
Votes
0
Found in
Issue ID
1058840
Regression
No
Editor exits with return code 0 even with compilation errors when Unity Analytics is enabled
Untiy Editor exits with incorrect return code 0 if there are compilation errors and Editor is launched from the command line in a -batchMmode (e.g. Unity.exe -batchMode -projectPath %projectPath% -quit -logFile)
It happens if Analitics is enabled in ProjectSettings\UnityConnectSettings.asset:
UnityAnaliticsSettins:
m_Enabled: 1
Editor exits with correct return code 1 if Analitics is disabled.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment