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Objects are invisible when using IndirectDrawing based on CommandBuffer
To reproduce: 1. Open user's attached project ("IndirectDraw") 2. Open "IndirectDraw" scene 3. Select "Main Camera" and disable "Ind... Read more
[Mac] EditorUtility.DisplayProgressBar crashes editor running example code
How to reproduce: 1. Create a new project 2. Create a new C# script named "EditorUtilityDisplayProgressBar" 3. Paste in the example ... Read more
InputSystem preview breaks compilation with 2018.3.0b6 and later Unity ...
Steps to reproduce: 1. Open user attached project Expected result: There should be no errors in the console Actual result: There ar... Read more
PrefabUtility.GetObjectOverrides() produces a null reference exception w...
Steps to reproduce: 1. Download and open the attached project 2. Select "Tools/test prefabs Asset" Result: NullReferenceException ... Read more
[.NET 4.x] Reflection in .NET 4 stops working. MissingMethodException: A...
Steps to reproduce: 1. Open attached project 2. Open Maintainer (Tools > Code Stage > Maintainer) 3. Open Issues Finder Tab 4. Press... Read more
Editor is lagging when modifying material properties
How to reproduce: 1. Open attached "ForgottenPlayhouse" project 2. Select "cardboardwall1" material under Assets/Materials/Cardboard... Read more
Crash when adding multiple animation clips to imported model in Import S...
How to reproduce: 1. Download, extract and open user's attached project (Adventure Platformer.zip) 2. In the Project window, navigat... Read more
The order called by Undo.undoRedoPerformed in CustomEditor has changed
How to reproduce: 1. Open attached project "Call order change in Undo.zip" and scene "scene" 2. In Hierarchy window, select "GameOb... Read more
Editor crashes with Camera::SetupRender or Camera::CustomRender when usi...
How to reproduce: 1. Open attached "case_1094958-Experiments_smallRepro.zip" project in comment 2. Duplicate "Mirror" object in Hier... Read more
Labels for the Physics Collision Layer Matrix are not aligned to their r...
How to reproduce: 1. Create a new project 2. Go to the Edit Menu > Project Settings > Physics/Physics 2D 3. Observe the header label... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects