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The Path to the previously selected Asset is copied when using "Copy Pat...
How to reproduce:1. Open the attached "19.3 Packages.zip" Project2. Make sure "One Column Layout" is selected int he Project View3. ... Read more
An Asset is deselected when its Texture Shape value is changed and the c...
Steps to reproduce:1. Open user's attached project "19.3 Packages.zip"2. Navigate to Project -> Assets and select the only Assets... Read more
[LWRP] GameObject's shadow is not animated when Skinned Mesh Renderer's ...
How to reproduce:1. Open user's attached 'DE-Ghost.zip' project2. Open SampleScene3. Turn off 'Maximize on Play' in Game View4. Ente... Read more
Can't change Animation Clip with AnimationOverrideController when Animat...
How to reproduce:1. Open attached project ("animatoroverridecontroller-bug.zip")2. Enter PlayMode3. Press 'a' in keyboard Expected r... Read more
[UI] Some icons look pixelated when UI scale value is more than 125%
To reproduce:1. Open an attached project or create a new one2. Change UI scaling to 200%3. Restart Editor to apply Scaling value Act... Read more
Samples label in Animation window has incorrect vertical alignment
Steps to reproduce:1. Open a new project.2. Open the Animation window and create a new Animation.3. Press the right-most cog and sel... Read more
Troubleshooter doesn't redirect to Unity forums when Feedback tab is sel...
How to reproduce:1. Create a new project2. Open Troubleshooter window (Help->Troubleshoot Issue...)3. In Troubleshooter window ty... Read more
[DXR] Horizon can be seen through walls when using raytraced GI lighting...
How to reproduce:1. Open the user's project2. Go into Play Mode3. Descend to the position.y below 0 Expected result: Horizon cannot ... Read more
Screen.width and Screen.height change values when Game window is not active
How to reproduce:1. Open attached project ("1182527-repro.zip")2. Open Console window3. Select Game window4. Click Maximize/Restore ... Read more
[DXR] "Recursive rendering" property dissapears from volume settings wit...
How to reproduce:1. Open attached Unity project2. Load "Bugreport#2" scene3. Select [Scene settings with GI] -> Ray tracing and P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS