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0
votes
Duplicate

[MacOS] Using Keep Alpha in videoclip importer settings alpha channel ge...

Asset - Importers

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Jul 27, 2019

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Version/s: 2019.1.0a11, 2019.1.12f1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "1172601.zip"2. In Project window select "dancer.1.webm" videoclip3. Observe in the Preview wi... Read more

0
votes
Fixed

[UI][Crash] Editor crashes when adding any kind of Layout Component to a...

IMGUI

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Jul 27, 2019

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Version/s: 2018.3.0a6, 2018.4, 2019.1, 2019.1.11f1, 2019.2, 2019.3

Reproduction steps:1. Open "1172598" project2. Select "Difficulties" GameObject in the Hierarchy3. "Add Component" -> "Vertical/H... Read more

1
votes
Duplicate

Crashes on WorldCollision when Particle System is using Sub Emitters wit...

Visual Effects - Legacy

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Jul 27, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project2. Open BrokenParticles scene3. Select Blood Particle System4. Turn on Sub Emitters5. If it... Read more

0
votes
Fixed

Crashes on Tilemap::CompressBounds when calling Tilemap.CompressBounds()...

2D

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Jul 27, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b10, 2019.3.0a1

How to reproduce:1. Open the attached project2. Open the 'main' scene3. Open the Tile Pallete Window.4. Select the white Tile as you... Read more

0
votes
Not Reproducible

Second build in a row crashes on launch

Windows

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Jul 27, 2019

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Version/s: 2018.4, 2019.1, 2019.1.8f1, 2019.2, 2019.3

Reproduction steps:1. Open "1172486" project2. After Script and Assembly Definition reloading is done, close Unity3. Edit the "Build... Read more

0
votes
By Design

[DOTS][ECS][Hybrid Renderer] MaterialPropertyBlock instanced Data does n...

Package: Entity Component System (ECS)

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Jul 26, 2019

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Version/s: preview.13 - 0.0.1

Customer is currently making use of BatchRendererGroup using the RenderMeshSystemV2 of Hybrid Renderer, it's modified in some Areas ... Read more

0
votes
Won't Fix

Inconsistent Editor window layout when switching between docked and floa...

Window management

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Jul 26, 2019

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Version/s: 2018.3.0a3, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the user-submitted project2. Open a Custom Editor window (Nementic -> Prefab Replacer)3. Make the Prefab... Read more

0
votes
By Design

Asset from Package aren't available in the asset browser

Package: Scriptable Render Pipeline HD

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Jul 26, 2019

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Version/s:

What happened For terrain, if you try to change the material, the required shader, DefaultHDTerrainMaterial.mat, along with other HD... Read more

0
votes
Won't Fix

MemberInfo.IsDefined Ignores inherit Parameter on Types when .NET 4.x sc...

Mono

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Jul 26, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1172443-memberinfo-isdefined.zip")2. Open the repro scene ("testScene")3. Enter... Read more

2
votes
Fixed

Size over lifetime does not affect collider size in the initial collisio...

Visual Effects - Legacy

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Jul 26, 2019

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Version/s: 2019.1.0b3, 2019.1.10f1, 2019.2.0a6, 2019.3.0a1

How to reproduce:1. Open the attached "ParticleCollisionTest.zip" project2. Open "SampleScene"3. Enter Play mode and inspect the par... Read more

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