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[Main] Particles using mesh shape emission don't emit if the start color...
Repro steps:1. Create a new particle system2. Set the emission shape to mesh and assign a default cube3. Change the start color's al... Read more
Toggle Groups are not cleared when reassigned or nulled
To reproduce:1. Set Toggle Groups from a script and pool Buttons(More exact repro steps will be added later) Expected result: Toggle... Read more
[DirectX12][PostProcessing] Using DirectX12 and Ambient Occlusion from P...
Reproduction steps:1. Open "1185474_minimal_2.zip" project2. Enter play mode3. Open the "Stats" tab4. Note the FPS5. Select "POSTPRO... Read more
Mixer effects with wet-mixing doesn't change the audio output when they ...
How to reproduce:1. Open the attached project ("case_1185470-Project.zip")2. Open the SampleScene in the Scenes folder3. Enter the P... Read more
[iOS] Seventh Generation iPod Touch is not recognized using Device.gener...
Reproduction steps:1. Open the attached project.2. Build and run the "SampleScene" on the 7th gen iPod. Actual behavior:- "iPodTouch... Read more
[SRP][VR] Performance is significantly worst using Single Pass Instanced...
Steps to reproduce:1. Create a new HDRP project2. In Player Settings, set 'Virtual Reality Supported' to true, and choose Open VR3. ... Read more
[HDRP] Editor crashes after leaving Play mode, using HDRP and calling Gr...
How to reproduce:1. Create a HDRP template project and open "SampleScene" (URP or LWRP does not reproduce the issue)2. Import attach... Read more
[IL2CPP] CultureInfo.DateTimeFormat.DayNames returns an array with extra...
To reproduce:1. Open attached project2. Build and run to Android device with IL2CPP background3. Connect the phone to editor console... Read more
An object created via "Create Empty Child" of Hierarchy panel in Prefab ...
How to reproduce:1. Open attached project "CreateChildInPrefabMode.zip"2. In Project window, open "Assets" -> "Parent" prefab3. I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor