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The Unity icon doesn't apear in the taskbar during the splash screen
Steps to reproduce : - import a large project (e.g. A2)- notice that the splash screen is shown but there is no icon in the taskbar ... Read more
[iOS] `Swift Language Version` is not set in Xcode Build Settings when ...
To Reproduce: 1. Add a valid .swift source file to your Unity project and mark it as an iOS plugin.2. Export and Xcode project and b... Read more
[iOS] Social.localUser.ID returns GameCenterUsersID instead of the new G...
Apple at WWDC 2019 announced that they will replace PlayerID with two new identifiers - TeamPlayerID and GamePlayerIDhttps://develop... Read more
Crash on ProcessShadowCasterNodeVisibilityAndCullWithoutUmbra when the p...
How to reproduce:1. Open the attached project named "Case_1176131"2. Open the "DepthSimple" Scene located in AkilliMum\Samples\SRP\M... Read more
[Memory Profiler] No link between managed wrappers and native objects
Captures taken from Megacity standalone windows build do not have links between managed wrappers and native objects.Steps to reprodu... Read more
[Shader Graph] Custom Function's Object select window doesn't update the...
Steps to reproduce:1. Download 2019.2.0f1.zip2. Create a shader graph and add Custom Function3. Press the Gear button4. Open Source ... Read more
[Shader Graph] Object Input Field with Space Bar shortcut opens Shader g...
Steps to reproduce:1. Create a new project2. Import Shader graph package3. Create a shader graph4. Add "Texture 2D Array Asset" Node... Read more
"GLSL: Shader cannot be patched for instancing." is thrown when selectin...
How to reproduce:1. Make sure project's Library is deleted2. Open attached project "TestTerrain.zip" and scene "SampleScene"3. Make ... Read more
[FBX Exporter] An error is thrown after trying to Install Unity Integrat...
How to reproduce:1. Create a new Project2. Import the FBX Exporter package3. Go to Project settings -> FBX Export and select Maya... Read more
[Addressables] [WebGL] Exceptions are thrown when using Addressables.Loa...
How to reproduce:1. Open the attached project ("case_1176085-LoadTest.zip"), setting the platform to WebGL2. Build Player Content3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera