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Reparenting an entity throws a InvalidOperationException when entity is ...
How to reproduce:1. Open attached project ("Reparenting break.zip")2. Enter Play mode Expected result: Entity is successfully repare... Read more
Inspector does not show "-" symbol in the Layer/Tag fields when several ...
How to reproduce:1. Open the attached "Repro1191296.zip" Project2. Select all the GameObjects in the Scene using CTRL+A3. Observe th... Read more
Infinite Shader Graph compilation loop during project launch when projec...
How to reproduce:1. Open VM -> Bug Attachments -> '1191267-compilation-loop-issue.zip' project Expected result: The project op... Read more
Profiler shows incorrect amount of (Instancing) Batched Draw Calls and B...
How to reproduce:1. Open attached project ("DOTS testing.zip")2. Open Profiler window (Window->Analysis->Profiler)3. Enter and... Read more
UnityEvent drawer does not handle generic event parameters correctly whe...
How to reproduce:1. Open tester-attached project (case_1191206-UnityEventIssue-Updated)2. Select the 'Base' GameObject3. See that th... Read more
[Burst] EntityCommandBuffer.Concurrent.AddComponent() throws error
How to reproduce:1. Open user-submitted project (hmh_terrain)2. Enter Play Mode in the 'main' Scene3. Hover the mouse over the drawn... Read more
"Setting anti-aliasing of already created render texture" errors thrown ...
Reproduction steps:1. Create a new project using a URP template2. In the Hierarchy, select "Main Camera"3. Press Play Expected resul... Read more
[Tilemap][Animation] Crash when stop previewing the Animation on the Til...
To reproduce:1. Open the QA's attached project "TilemapCrash"2. Select the Tilemap in the Hierarchy3. Switch Tilemap's Renderer mode... Read more
Copy / Cut / Paste actions are not executed in Project window
How to reproduce:1. Create a new project2. Select any file or folder in Project window3. Cut/Copy/Paste selected item (either from E... Read more
Layer dropdown selection is persistent through projects
Reproduction steps:1. Create a New Project2. "Layers" -> Click on "Nothing"3. Create a New Project4. "Layers"5. Notice that "Noth... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject