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0
votes
Fixed

[Documentation] The documentation of Mesh.RecalculateBounds is not complete

Docs - Scripting Reference

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Feb 25, 2013

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Version/s: 4.0.1f2

Documentation of Mesh.RecalculateBounds is not fully explained. It is not documented that Mesh.RecalculateBounds automatically upda... Read more

0
votes
Won't Fix

IE9 on Win7 eats alt key, sometimes release channels can't open.

Webplayer

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Feb 25, 2013

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Version/s: 4.2.0a1

IE9 on Win7 eats alt key, sometimes release channels can't open. Repro Steps: 1. Install 4.2a1 WebPlayer 2. Launch IE9 on Win7 3. ... Read more

12
votes
Fixed

Camera control doesn't work after Handles.Button grasps a mouse click event

Scene/Game View

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Feb 25, 2013

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Version/s: 4.0.1f2

Steps to reproduce : - import the project attached - open the scene "test" - focus on the camera with "F" - right click on the draw... Read more

0
votes
Won't Fix

Fatal errors and objects in the wrong place (and time) when built for Flash

Flash

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Feb 25, 2013

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Version/s: 4.0.1f2

1) What happened Fatal errors and objects in the wrong place (and time) when built for Flash. In the flashlog (included in the game ... Read more

0
votes
Fixed

Something breaks in Unity occasionally, and prefabs stop working properly

Assets Management

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Feb 24, 2013

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Version/s: 4.0.1f2

1. In Project window in the project root, Create > tk2d > Font. 2. Immediately after that, press Ctrl R (Assets > Refresh). The pr... Read more

0
votes
Fixed

Docs - Scripting - Poor documentation for iPhone classes

Docs - Scripting Reference

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Feb 22, 2013

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Version/s: 4.1.0b3

The iPhone classes are at the end of the runtime class list and not in their correct alphabetical position - http://docs.unity3d.com... Read more

0
votes
Won't Fix

WP8, Audio: Crash on attempt to play streamed mod audio file

WP8

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Feb 22, 2013

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Version/s:

Steps to repro: 1. Build and run attached repro project 2. Run scene "NetStreaming" by pressing appropriate button 3. Bypass error o... Read more

0
votes
Fixed

The Humanoid character definition configuration context doesn't take int...

Animation

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Feb 22, 2013

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Version/s: 4.1.0b4

Steps to reproduce : - import the project attached - configure model A and B and notice that they look as expected - configure mode... Read more

0
votes
Fixed

Point/Spot lights are incorrectly reported as not having shadows in forw...

Shadows/Lights

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Feb 22, 2013

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Version/s: 4.1.0b3

Steps to reproduce : - import the attached project - open the scene - select the point light - observe the message in the inspector... Read more

0
votes
Fixed

[API] Setting Application.setTargetFrameRate in Play mode overrides glob...

Graphics - General

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Feb 21, 2013

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Version/s: 4.1.0b4

* Make sure all quality settings have vsync off. * open up the vsync scene. * Notice that the VSYNC object has a target frame rate s... Read more

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