Search Issue Tracker
[iOS] Canvas shows up after a delay when a splash screen animation ends
Reproduction steps: 1. Open the attached project. 2. Switch to an iOS platform. 3. Build and run it on an iOS device. Actual behavi... Read more
[Android] Normal Map from Substance Asset is not correct when it is set ...
To reproduce: 1. Open attached project 2. Switch between build platforms PC and Android 3. Notice the difference Actual result: In... Read more
GearVR combinedTrigger input axis does not function correctly
Steps to Reproduce: - Open the attached project in Unity Editor 2018.3.0a8+ - Deploy the single scene to a GearVR device - Set the c... Read more
System.Net.ClientWebSocket.ConnectAsync() throws exception when attempti...
To reproduce: 1. Open the user's attached project 2. Play the scene 3. Observe the console output Expected result: No exceptions ar... Read more
[OpenGL][PostProcessing] Ambient Occlusion doesn't work from PostProcess...
Reproduction steps: 1. Open "PostProcessingBug-OpenGL.zip" project 2. Build Player 3. Launch Player Expected Result: Ambient Occlu... Read more
[Mac Standalone] After set the width and height to be 0, Player quits th...
When the Player width and height are set to 0 during runtime, the Player quits and a crash happens a bit later. Repro: 1. Launch Ed... Read more
Objects far away from the world origin are jittering when Scene view is ...
How to reproduce: 1. Open the attached "TestFor1070891.zip" project's SampleScene 2. Focus on Sphere GameObject in the Scene view 3.... Read more
[IL2CPP] AutomaticWorldBootstrap is stripped in Pure ECS build
Reproduction steps: 1. Open the attached project. 2. Build and run it on an iOS device. 3. Check the Console. Actual behavior: - ... Read more
Standalone Player with "Development Build" option doesn't output the err...
Reproduction steps: 1. Open "MinimalRepro" project 2. Build the Player with "Development Build" option enabled 3. Open the Player 4... Read more
Registering for finishedDefaultHeaderGUI causes animation clip inspector...
If anyone registers for finishedDefaultHeaderGUI, then some built in inspectors stop working. The Animation clip section of the anim... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Audio Mixer does not change volume when lowering volume on an Audio Mixer loaded from AssetBundles
- Error “Value cannot be null. Parameter name: key UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)” thrown and Addressables build fails when "Include in Build" is disabled and using Addressables For Android package
- “error CS0433: The type 'CodeBinaryOperatorType' exists in both 'System.CodeDom and 'System" compilation errors are thrown when opening a specific project
- Metal Vertex Shader warning is being thrown when creating a VR Template Project
- Asset database warning is thrown when declaring font variable in the USS text file