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UnityEvent drawer does not handle generic event parameters correctly whe...
How to reproduce:1. Open tester-attached project (case_1191206-UnityEventIssue-Updated)2. Select the 'Base' GameObject3. See that th... Read more
[Burst] EntityCommandBuffer.Concurrent.AddComponent() throws error
How to reproduce:1. Open user-submitted project (hmh_terrain)2. Enter Play Mode in the 'main' Scene3. Hover the mouse over the drawn... Read more
"Setting anti-aliasing of already created render texture" errors thrown ...
Reproduction steps:1. Create a new project using a URP template2. In the Hierarchy, select "Main Camera"3. Press Play Expected resul... Read more
[Tilemap][Animation] Crash when stop previewing the Animation on the Til...
To reproduce:1. Open the QA's attached project "TilemapCrash"2. Select the Tilemap in the Hierarchy3. Switch Tilemap's Renderer mode... Read more
Copy / Cut / Paste actions are not executed in Project window
How to reproduce:1. Create a new project2. Select any file or folder in Project window3. Cut/Copy/Paste selected item (either from E... Read more
Layer dropdown selection is persistent through projects
Reproduction steps:1. Create a New Project2. "Layers" -> Click on "Nothing"3. Create a New Project4. "Layers"5. Notice that "Noth... Read more
Screen.dpi is not consistent in the Editor when using multiple screens w...
Reproduction steps:1. Make sure to have screens with different DPI scalings2. Open the attached project named "Case_1191036"3. Enter... Read more
Texture's dimensions swap when it's width or height is bigger than 4096p...
How to reproduce:1. Open the attached 'TextureLoadBug.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode Expected result: Tex... Read more
[ShaderGraph] Master node's ports are overlapped when Master node's prev...
Reproduction steps:1. Create a new HDRP or URP template project2. Create a new ShaderGraph3. Connect any node to the Master node4. C... Read more
[Unity Physics] Collisions do not work and errors are thrown when enteri...
How to reproduce:1. Open the user-submitted project's Scene2. Enter Play mode Expected result: Tank falls on the Plane and no errors... Read more
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