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Using a SamplerState associated with a Texture, without using the Textur...
Reproduction steps: 1. Open attached project "ShaderTest" 2. In Project window, select Assets/TestSamplerState.shader 3. In Inspecto... Read more
Undo.RegisterCreatedObjectUndo dirties the scene, but no actual changes ...
Steps to reproduce: 1. Open attached Repro_Undo_Dirty_Scene project 2. Open Window -> Test 3. Press "Load, Modify subData and save u... Read more
[Quick Search] Search window appears with the clipped header when opened...
On resetting 'Saved Search Query', when it again opened then Search window present in a distorted manner with the clipped header. Re... Read more
Playable graph interferes with physics in Normal Update Mode when Animat...
Reproduction steps: 1. Open user attached project 2. Open Assets\SampleScene 3. Enable the Animators on the two Prefabs in the Scene... Read more
[Windows 7] "WindowsVideoMedia error 0xc00d36b4" error is thrown when lo...
How to reproduce: 1. Open the user's attached "VideoPlayer Issue 2019.15f1.zip" project 2. Open the "SampleScene" Scene 3. Enter Pla... Read more
SerializedObject reorderable array's items aren't modifiable when Proper...
How to reproduce: 1. Open the attached project named "1306326.zip" 2. In the Menu Bar click 'SSS' > 'SHOW' 3. In the appeared SSS wi... Read more
InvalidCastException thrown when running IL2CPP build
Reproduction steps: 1. Open the user's attached project 2. Make sure IL2CPP is selected in Edit > Project Settings > Player 3. File ... Read more
Crash when SpriteRenderer.sprite.GetPhysicsShape() gets null passed in a...
How to reproduce: 1. Open the user's attached project ("Crash Test.zip") 2. Load "SampleScene" 3. Enter Play mode Reproducible with... Read more
Custom UIElements Inspector is editable when GameObject has its Flags se...
Reproduction steps: 1. Open the user's attached project 2. In the Project window, select Cube 3. In the Inspector window, scroll dow... Read more
Property Field shows that it is actively selected when it has been disab...
How to reproduce: 1. Open the user's attached "UIToolkit-PropertyField-RightClick" project 2. Open the Scene "SampleScene" 3. In the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lightmap has artifacts when Generating Lighting
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used