Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2019.4.8f1
2021.2.0a2
Issue ID
1306519
Regression
No
Undo.RegisterCreatedObjectUndo dirties the scene, but no actual changes to Scene are made
Steps to reproduce:
1. Open attached Repro_Undo_Dirty_Scene project
2. Open Window -> Test
3. Press "Load, Modify subData and save undo"
4. Observe that scene is not dirtied
5. Press "Load Data, Assign sub asset and register undo"
6. Observe that scene is dirtied at this point
Expected result: Undo.RegisterCreatedObjectUndo should not dirty the scene, when no actual changes to Scene are made
Reproduced in: 2019.4.8f1, 2021.2.0a2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprites is not rendered in a SRP Batcher when Sprite Mask is removed after it was previously set
- Crash on MemoryProfiler::GetAllocationRoot when entering Play mode on a specific project
- Video Player preview is not shown when Inspector preview is converted to Floating Window
- Invalid signature package console message is not visible after package import when Console has 'Clear on Recompile' setting enabled
- [MacEditor] Hierarchy View isn't focused when clicking a GO while another window is open
Resolution Note (fix version 2022.1):
Scene is no longer dirtied by registering undo operations that do not affect it