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Fixed in 2022.1.X



Found in



Issue ID




Undo.RegisterCreatedObjectUndo dirties the scene, but no actual changes to Scene are made



Steps to reproduce:
1. Open attached Repro_Undo_Dirty_Scene project
2. Open Window -> Test
3. Press "Load, Modify subData and save undo"
4. Observe that scene is not dirtied
5. Press "Load Data, Assign sub asset and register undo"
6. Observe that scene is dirtied at this point

Expected result: Undo.RegisterCreatedObjectUndo should not dirty the scene, when no actual changes to Scene are made

Reproduced in: 2019.4.8f1, 2021.2.0a2

  1. Resolution Note (fix version 2022.1):

    Scene is no longer dirtied by registering undo operations that do not affect it

Comments (1)

  1. edesigirlsphone

    Jan 17, 2021 11:02

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