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Transform.hierarchyCount always returns 0 regardless of the number of tr...
How to reproduce: 1. Create a new Unity project 2. Create a new script that prints out 'Transform.hierarchyCount' 3. Attach the scri... Read more
Selecting Animator component's Optimize Transform Hierarchy setting free...
To reproduce: 1) Download the project attached by the user 2) Setup the 2 models in the project as follows: 1. set rig of human.f... Read more
Selecting Open Prefab Asset on a prefab variant made from an .fbx throws...
To reproduce: 1. Open the attached project (bug02.zip) 2. Select FbxCube Variant asset and press Open Prefab in the Inspector 3. Ri... Read more
[Android] Gradle build fails if Keystore key alias contains a single/dou...
Reproduction steps: 1) Open any project or create a new one 2) Set up keystore. 3) Set up Alias with a name like " !@#$%^&*()_+ты\[с... Read more
[2D] [PSB Importer] Resetting a rigged PSB sprite back to a normal PSB g...
[2D] [PSB Importer] Resetting a rigged PSB sprite back to a normal PSB generates errors Steps to Repro: 1. Import a PSB file for r... Read more
Unity will freeze when dragging some prefabs to the scene
Repro steps: - Open the project attached or download the package from here: https://oc.unity3d.com/index.php/s/qiSRFgzvoQiMKaS - got... Read more
Sprite with SpriteShapeBody Shader gets graphical artifacts when rotatin...
How to reproduce: 1. Open the attached project 2. Open the Sample Scene 3. In the Hierarchy window select Main Camera then press a b... Read more
[Performance] Larger effects add up to large serialized states and in-gr...
Repro steps (latency): 1. Open the attached VFX asset 2. Drag any node 3. Immediately click on a connected node. 4. Observe slow re... Read more
[Cardboard][XR] Crash on older Adreno devices when having Terrain with T...
How to reproduce: 1. Open attached "TerrainTest" project 2. Set Cardboard as used SDK in XR settings 3. Build application on some o... Read more
Camera freezes in GVRDemo demo scene when focused on 'Laser' gameObject ...
After zooming in, there is no way to zoom out or move a camera. Focused Camera stays frozen and can't be moved or focused on another... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic