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"Recalculate Lightmap Scale" makes LOD scale in lightmap be based on the...
"Recalculate Lightmap Scale" in the LOD component makes LOD scale in lightmap be based on the least detailed LOD instead of the high... Read more
[InputSystem] Custom devices not re-created after domain reload
1. Install CustomDevice sample.2. Create an instance of the custom device using the Tools menu3. Trigger a domain reload via a scrip... Read more
Wrong Buttons get selected when using Button.Select through a script, no...
How to reproduce:1. Open the attached project2. Open the SampleScene3. Enter the Play Mode4. Move the red circle, which acts as a Mo... Read more
[Mobile VR][Android] Build and Run fails if Virtual Reality SDK's contai...
How to reproduce:1. Create a new Unity project and switch to Android platform2. Go to Project Settings -> Player -> XR Setting... Read more
Fatal Error "CheckDisalowAllocation" when reimporting more than 10 files...
How to reproduce:1. Open the user's attached "testing.zip" project2. Right mouse click on the "Localization" folder in the Project w... Read more
"EventType.DragExited" is not called when dragging an Asset out from a n...
How to reproduce:1. Open the attached project2. Open the top toolbar's Test>TestDragEventWindow3. In the opened Window, take an A... Read more
[HDRP] Creating prefab with "Custom Pass Volume" component freezes or cr...
How to reproduce:1. Open the attached project2. Install HDRP (Window > Package Manager)3. Open the "samplescene" Scene4. Add "Cus... Read more
[UWP][HoloLens] The application does not trigger OnApplicationPause
Steps to reproduce:1. Download MinRepro_NoPause.zip2. Make sure that XR is enabled3. Build project for UWP4. Lanch UWP project on Ho... Read more
Fatal error window is thrown when trying to open a Project
Steps to reproduce:1. Open the project attached by the user Expected result: Project is openedActual result: "Fatal error!" window i... Read more
Crash on SerializedProperty::GetIntValue when changing name of "Custom P...
Steps to reproduce:1. Open the attached project ("1192297.zip")2. Open "SampleScene"3. Click on the "MainCamera" GameObject to see i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open