Search Issue Tracker
[UI] Radius property is missing when Area light shape is set to Disc in ...
Steps to reproduce: 1. Create a new project or open an existing one2. Create an area light game object3. Set its shape to Disc4. Not... Read more
"Should not be capturing when there is a hotcontrol" logs appear when ch...
Repro steps:1. Open user attached project2. In the Hierarchy, select "Main Camera"3. From the Camera component, open Target Texture'... Read more
[Collab] [Accelerator] Crash on exit
After installing and using the Accelerator service, Unity crashes every time I close the app. Repro steps:-i made a new project and ... Read more
Animator Component checkbox border color is with an offset when editing ...
To reproduce:1. Open attached project ("case_1183210.zip")2. Open Window > Animation > Animation3. Select "GameObject" Game Ob... Read more
[HDRP] Maximum Light Count takes into account far distant lights not vis...
Steps to reproduce:1. Open attached project2. Select HDRenderPipelineAsset3. Observe the Lights sections Maximum Punctual on Screen ... Read more
[VCS] Can't Get Latest for Added files and writable files cannot be repl...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce and submit the initial pro... Read more
[HDRP] Maximum light count of Area and Punctual lights are not treated s...
Steps to reproduce:1. Open attached project2. Select HDRenderPipelineAsset3. Observe that Lights section Maximum Punctual On Screen ... Read more
LayerMaskField values are not saved when using UXML Template
To reproduce:1. Open attached project ("case_1183189.zip")2. Select "Box" Game Object from Hierarchy window3. In the Inspector windo... Read more
Unlit Shaders on Mesh objects call ForwardAdd and ForwardBase in the wro...
How to reproduce:1. Open User's attached "SurfaceShaderUsePassBug.zip" project ("Switch target" if prompted)2. Load "SampleScene" fo... Read more
[2018.4] VideoPlayer playback causes a graphical glitch on OSX Standalone
How to reproduce:1. Open the "TH20cut2.zip" project with Unity 2018.42. Build & Run the project3. Press Start Game4. Notice the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Clear Dynamic Data On Build does not clear data after a clean build when the Atlas Population Mode is set to "Dynamic" or "Dynamic OS"
- A tile from the wrong layer gets selected in the Tile Palette when an Aseprite file with multiple layers is imported as a Tile Set
- Particle geometry is inverted, billboard is not lit, not receiving shadows in cubemap reflection when Render Alignment is set to View
- Menu bar list orders change when Domain Reload is performed
- Unity Hub Module icons wrap poorly when they occupy two rows