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0
votes
Fixed

[UI] Radius property is missing when Area light shape is set to Disc in ...

Package: Scriptable Render Pipeline Universal

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Sep 10, 2019

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Version/s: 7.0.0

Steps to reproduce: 1. Create a new project or open an existing one2. Create an area light game object3. Set its shape to Disc4. Not... Read more

0
votes
Fixed

"Should not be capturing when there is a hotcontrol" logs appear when ch...

Themes

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Sep 10, 2019

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Version/s: 2019.3.0a6, 2019.3.0b2, 2020.1.0a1

Repro steps:1. Open user attached project2. In the Hierarchy, select "Main Camera"3. From the Camera component, open Target Texture'... Read more

0
votes
Fixed

[Collab] [Accelerator] Crash on exit

Collab

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Sep 10, 2019

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Version/s: 2020.1.0a4, 2020.1.0b3

After installing and using the Accelerator service, Unity crashes every time I close the app. Repro steps:-i made a new project and ... Read more

0
votes
Duplicate

Animator Component checkbox border color is with an offset when editing ...

Animation

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Sep 10, 2019

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Version/s: 2019.3.0a11, 2019.3.0b1, 2020.1.0a1

To reproduce:1. Open attached project ("case_1183210.zip")2. Open Window > Animation > Animation3. Select "GameObject" Game Ob... Read more

0
votes
Fixed

[HDRP] Maximum Light Count takes into account far distant lights not vis...

Package: Scriptable Render Pipeline HD

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Sep 10, 2019

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Version/s:

Steps to reproduce:1. Open attached project2. Select HDRenderPipelineAsset3. Observe the Lights sections Maximum Punctual on Screen ... Read more

0
votes
Won't Fix

[VCS] Can't Get Latest for Added files and writable files cannot be repl...

Version Control

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Sep 10, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a4

How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce and submit the initial pro... Read more

0
votes
Fixed

[HDRP] Maximum light count of Area and Punctual lights are not treated s...

Package: Scriptable Render Pipeline HD

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Sep 10, 2019

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Version/s:

Steps to reproduce:1. Open attached project2. Select HDRenderPipelineAsset3. Observe that Lights section Maximum Punctual On Screen ... Read more

0
votes
Fixed

LayerMaskField values are not saved when using UXML Template

UI Toolkit

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Sep 10, 2019

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Version/s: 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

To reproduce:1. Open attached project ("case_1183189.zip")2. Select "Box" Game Object from Hierarchy window3. In the Inspector windo... Read more

0
votes
By Design

Unlit Shaders on Mesh objects call ForwardAdd and ForwardBase in the wro...

Graphics - General

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Sep 10, 2019

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Version/s: 2018.3.0f1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open User's attached "SurfaceShaderUsePassBug.zip" project ("Switch target" if prompted)2. Load "SampleScene" fo... Read more

0
votes
By Design

[2018.4] VideoPlayer playback causes a graphical glitch on OSX Standalone

Video

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Sep 10, 2019

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Version/s: 2018.4, 2018.4.5f1

How to reproduce:1. Open the "TH20cut2.zip" project with Unity 2018.42. Build & Run the project3. Press Start Game4. Notice the ... Read more

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