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Inspector window fails to update when saving a Script with 'Recompile Af...
Steps to reproduce:1. Open QA-submitted project2. Open Scene "Sample Scene"3. Select either of the two objects in the Hierarchy and ... Read more
Memory leak in a specific built project causes the Player to eventually ...
How to reproduce:1. Download the linked project 'Built Game.zip'2. Launch the project (Ultra settings) with '-logFile Player.log' ar... Read more
Transform scale shows wrong Y value when importing Hexagon model in the ...
To reproduce:1. Open attached project2. Press in Hierarchy on GridPiece3. In inspector notice that scale Y value is 0.9999983 instea... Read more
"Could not load file or assembly" error when assembly dependency is in a...
How to reproduce:1. Open the attached project2. Reimport the System.IO.Pipelines.dll file. Actual result: Errors are thrown.Expected... Read more
Scene View is resized and black offset appears when mouse.position.ReadD...
How to reproduce:1. Open the attached 'inputsystemnew_black_2.zip' project2. Click 'Available Custom Editor Tools' button and select... Read more
Crash on WindowsVideoMedia::GetNextVideoFrameGeneric when importing 3D ....
How to reproduce:1. Create a new Unity project2. Drop the "HET_0001.mp4" file into the Assets folder through the File Explorer3. Wai... Read more
Post Process Data tooltip is missing in the Universal RP Renderer settings
To reproduce:1. Create a new project with Universal RP;2. Create a new Forward Renderer;3. In the inspector, hold a mouse above Post... Read more
Compilation error is not shown in the console after a new assembly defin...
Steps:1. Open attached project==> All the scripts (reside in 4 different assemblies) have compilation errors==> You will see t... Read more
[IMGUI] Inspector UI is misaligned in Start Color property of Particle S...
The entire UI is indented when viewing a particle system preset, vs. the left-alignment that is used by default for prefabs/instance... Read more
[GPU Lightmapper] LightGrid takes up too much memory on large scenes
Reproduction steps:1. Open "1196347" project with 2020.12. Open "REPROSCENE" scene.3. Bake Lighting with GPU lightmapper. Actual Res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor