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[XR] Frame debugger will render next frame sometimes even though play m...
If you have the frame debugger doing and an active HMD and click on or arrow up/down through the list of draw calls sometimes there ... Read more
"get_unityVersion is not allowed to be called while application is termi...
Reproduction steps: 1. Using these command line arguments, open "Archive.zip" project: "Unity.app/Contents/MacOS/Unity -projectPath... Read more
Editor crashes with PrefabImporter::GenerateAssetData when importing "PB...
How to reproduce: 1. Create a new project 2. Open the Asset Store and search for "PBR Flower Pack" 3. Download and click Import 4. A... Read more
Vulkan Editor gets a yellow tint with a Linear color space
To reproduce: 1. Create a new project; 2. Go to Player Settings; 3. Change Color Space to Linear (Other settings > Rendering); 4. U... Read more
ApplyShaderState crash when scene loaded additively
Steps to reproduce: 1) Open the attached project. 2) Build and run (Windows, macOS, iOS). 3) Once the scene loads, press the button ... Read more
[VR] Unable to use TAA in Single Pass
Using TAA for PSVR results in errors when using non-multipass stereo rendering modes. Reproduction Steps: 1. Power-on your VR HMD 2... Read more
OnEndDrag() is not called if Unity loses focus after starting dragging a...
How to reproduce: 1. Open the user's project 2. In the Project go to Scenes -> SampleScene 3. Enter Play Mode 4. Hold Left Mouse But... Read more
[Mac] Package manager error occurs while resolving packages on creating ...
Package manager error window appears on creating a new project while resolving packages. The user is able to create the project but ... Read more
[.NET 4.X] Instead of showing which package needs to be enabled to fix c...
Steps to reproduce: 1. Open attached project 2. In console, notice errors: - Assets/Test.cs(8,9): error CS0246: The type or namespa... Read more
[Linux Hub] If Flash drive is selected as location for installs, Hub sti...
To reproduce: 1) Have your main drive filled up with files - It should have not enough space to download Unity from Hub 2) Insert a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Camera.current returns null when Camera.targetTexture is set to null in OnPostRender
- Crash on BaseHierarchyProperty::Next when opening a specific project
- ShaderLab pragmas are no longer allowed in regular include directives
- Shader Compilation for projects with lots of Shaders can be slow (i.e. VFX Graph asset heavy projects)
- The Editor hangs when opening a project that uses local packages and Version Control