Search Issue Tracker
Fixed in 8.0.0
Votes
1
Found in [Package]
5.9.1
Issue ID
1185752
Regression
Yes
[ShaderGraph] fails to compile with "redefinition of transposeTangent" when multiple tangent transform nodes are plugged in
Problem first appears in SRP 5.9.1. Does not reproduce in 5.7.1. Reproduces 7.0.1, and in latest version of SRP master branch (did not check 7.1.1)
Repro steps:
1. Use a project with universal
2. Create the shadergraph shown in the attach image
Expected result: the shadergraph compiles
Actual result: the shadergraph fails to compile and there are errors
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic
Add comment