Search Issue Tracker
Fixed in 8.0.0
Votes
1
Found in [Package]
5.9.1
Issue ID
1185752
Regression
Yes
[ShaderGraph] fails to compile with "redefinition of transposeTangent" when multiple tangent transform nodes are plugged in
Problem first appears in SRP 5.9.1. Does not reproduce in 5.7.1. Reproduces 7.0.1, and in latest version of SRP master branch (did not check 7.1.1)
Repro steps:
1. Use a project with universal
2. Create the shadergraph shown in the attach image
Expected result: the shadergraph compiles
Actual result: the shadergraph fails to compile and there are errors
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
Add comment