Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
Issue ID
1185756
Regression
No
Reflection probe view dir and normal inputs are in object space by default, leading to incorrect results
Repro steps:
Create a reflection probe node
Expected result: the inputs are in world space
Actual result: the inputs are in object space
If you use a reflection probe node, the results will be incorrect until you plug world space view direction and normal vector into it.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note:
Workaround exists, pain is low.