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0
votes
By Design

[XR SDK][URP] Lux water shader is not rendered to both eyes when project...

Package: Scriptable Render Pipeline Universal

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Aug 06, 2020

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Version/s: 7.4.3

Reproduction steps:1. Open attached project ("1268785Repro.zip")2. Open "Game" Scene3. Open "Water_Fountain1" Game object in Inspect... Read more

0
votes
Fixed

[URP] All Pixel lighting variants are stripped in build if at least one ...

Package: Scriptable Render Pipeline Universal

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Jul 15, 2020

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Version/s: 7.4.1

How to reproduce:1. Open the project from the attached file "1263514.zip"2. Open the UniversalRP-MediumQuality asset and set Additio... Read more

1
votes
Fixed

[URP] [Hybrid V1] Hybrid Instancing material does not render with error ...

Package: Scriptable Render Pipeline Universal

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Jul 25, 2020

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Version/s: 9.0.0-preview.29

This issue is in Hybrid V1 only. Reproduction steps:1. Open attached project "HybridInstancing.zip" and scene "SampleScene"2. Enter ... Read more

0
votes
Fixed

[XR][Rift][URP] Unity 10.0.0-preview.26 renders scene entirely black on ...

Package: Scriptable Render Pipeline Universal

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Aug 12, 2020

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Version/s: 10.0.0-preview.26

Using the Unity Editor built from recent trunk with URP 10.0.0-preview.26 to build and run a Standalone player on Rift results in to... Read more

0
votes
Fixed

[UniversalRP] Superflous log messages are being posted to console after ...

Package: Scriptable Render Pipeline Universal

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Jul 30, 2019

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Version/s: 7.0.0

To reproduce:1. Create a project using UniversalRP2. Create a materialExpected result: no logsActual result: A log message is printe... Read more

6
votes
Fix In Review

URP has no gamma correction for LightProbes

Package: Scriptable Render Pipeline Universal

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Aug 07, 2020

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Version/s: 10.x.x

How to reproduce:1. Open attached "1268911.zip" and Scenes/SampleScene scene2. Navigate to Edit/Project Settings/Player3. Set Other ... Read more

0
votes
Fixed

[URP] Transparent meshes are rendered as opaques when using Lit Shader w...

Package: Scriptable Render Pipeline Universal

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Jul 13, 2020

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Version/s: 7.4.1

Reproduction steps:1. Open customer's attached project in "CustomRenderBug.zip"2. Open Scene named "Scene.unity"3. Notice that there... Read more

0
votes
Fixed

[URP] Shadows clipping to the sides of Game and Scene cameras

Package: Scriptable Render Pipeline Universal

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Jul 21, 2020

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Version/s: 10.0.0-preview.26

Reproduction steps:1. Open attached project "ShadowClipping.zip" and scene "Test"2. In Game View, observe "hermit crab (1)" Game Obj... Read more

9
votes
Fixed

Parameter unity_CameraToWorld._13_23_33 is inverted when using Universal...

Package: Scriptable Render Pipeline Universal

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Jun 21, 2020

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Version/s: 7.4.1

How to reproduce:1. Open the attached project "1257518.zip"2. Open the "main" Scene3. Open the Game view Expected result: the number... Read more

5
votes
Postponed

[URP] OnMouse methods are not called when using Camera Stacking with dif...

Package: Scriptable Render Pipeline Universal

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Aug 12, 2020

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Version/s: 10.0.0-preview.26

How to reproduce:1. Open attached "CameraStackIssue" project2. Enter Play Mode3. Try to click on the cube in the Game View4. Click o... Read more

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