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[VR] Shader is broken after entering Play mode
How to reproduce:1. Open attached project ("outline_shader_bug_repro.zip")2. Open Repro scene3. Enter Play mode in VR4. Open Game wi... Read more
[CPU PLM] Large light grid causes poor light baking performance
Steps to reproduce: 1. Download CSR racing vertical slice project2. Make sure that you have CPU Lightmapper set as the lightmapping ... Read more
[TreeCreator] NullReferenceException on modifying properties of "Tree" c...
Editor throws NullReferenceException when a material is assigned to Branch Material and properties of Tree component are modified. r... Read more
[Prefabs] Editor crashes when a Rigidbody having unapplied joint depende...
Editor crashes when a Rigidbody having unapplied joint dependency is removed from prefab. Refer the attached video Steps to reproduc... Read more
[2D] StackOverflowException is thrown when "Scroll View(Rect Transform)"...
On assigning "Scroll View (Rect Transform)" to Content property in the Scroll Rect Component throw StackOverflowException, refer att... Read more
[Android] Release build fails when having a buildscript block in mainTem...
Repro steps:1. Open QA attached project "repro_1206643"2. Try to make a release build for Android Actual: Build fails Reproducible w... Read more
[Vulkan][Android] Black screen appears immediately after launching an em...
Repro steps:1. Create a new project2. Switch build target to Android3. Make sure Vulkan is used as graphics API4. Build and run Actu... Read more
com.unity.render-pipelines.core is missing from manifest but Unity think...
Sent in by a customer. It's the HDRP example scene but it will not render. If you change the scene view from shaded to albedo you ca... Read more
[Terrain] Editor freezes on adding branch group in Tree root node
Editor freezes on-Adding branch group in the Tree root node.-Double-clicking on Tree Root Node. Steps to repro:1. Create a new Proje... Read more
Crash when closing a new empty project
Create a new project in 2019.3.0f3 with the standard 3d template via the HUB. When the project loads. File > Exit. Notice that Ba... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument