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0
votes
Won't Fix

[Sprite Editor] Properties under "PixelPerfectCamera" are misaligned whe...

Package: 2D Pixel Perfect

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Nov 26, 2019

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Version/s: 3.0.0, 2.0.3, 2.0.2

Properties under "PixelPerfectCamera" are misaligned when preset of "PixelPerfectCamera" component is created, refer the attached sc... Read more

0
votes
Fixed

[TextmeshPro] MissingReferenceException errors are thrown on selecting T...

Package: TextMeshPro

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Nov 26, 2019

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Version/s: 2.0.1

MissingReferenceException errors are thrown on selecting TextMeshPro object in TextMeshPro preset asset. Steps to repro:1. Open the ... Read more

1
votes
Fixed

Subscene fails to import when using managed IComponentData referencing a...

Package: Entity Component System (ECS)

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Nov 26, 2019

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Version/s: 0.4.0-preview.10

How to reproduce:1. Open the attached project "1201070.zip"2. Open the Scene13. Select ManagedComponent in the Hierarchy Expected re... Read more

0
votes
Fixed

[TextmeshPro] NullReferenceException error is thrown on changing Vertex ...

Package: TextMeshPro

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Nov 26, 2019

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Version/s: 2.0.1

[TextmeshPro] NullReferenceException error is thrown on changing Vertex color property in TextMeshPro preset asset. NullReferenceExc... Read more

0
votes
Fixed

[Sprite Editor] Label and Sprite name overlaps with its input field when...

Package: 2D Animation

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Nov 26, 2019

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Version/s: 4.0.0, 3.0.8, 3.0.5, 3.0.2

Label and Sprite name overlaps with its input field under "Category List" when preset of "Sprite Library Asset" is created, refer at... Read more

0
votes
By Design

[URP][Mac] Reflection Probe produces lighting onto geometry when the Ref...

Package: Scriptable Render Pipeline Universal

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Nov 26, 2019

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Version/s: 7.0.0

How to reproduce:1. Open the "Relfection probes bug" Scene in the user-supplied project2. Observe the Scene view Expected result: th... Read more

0
votes
Fixed

[URP]Editor crashes after Renderer features object is added to a Forward...

Package: Scriptable Render Pipeline Lightweight

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Nov 26, 2019

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Version/s: 6.9.2

[URP]Editor crashes after Renderer features object is added to a Forward Renderer preset Repro steps:1. Observe ForwardRenderData.pr... Read more

0
votes
Won't Fix

Crash on physx::shdfnd::internal::HashBase when a big amount of GameObje...

Physics

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Nov 25, 2019

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Version/s: 2018.4.0f1, 2018.4.13f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Open the attached project ("1200966.zip")2. Open "SinglePlayer" scene3. Enter Play mode4. Wait for a few secon... Read more

0
votes
By Design

Particle System Texture Sheet Animation only affects UV0 when multiple U...

Visual Effects - Legacy

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Nov 25, 2019

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Version/s: 2018.4, 2019.2.2f1, 2020.1

How to reproduce:1. Open the "SampleScene" Scene in the attached "bugs.zip" Unity project2. Select the "Particle System" GameObject ... Read more

0
votes
Fixed

[Universal] Some materials throw errors when updated to Universal RP thr...

Package: Scriptable Render Pipeline Universal

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Nov 25, 2019

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Version/s: 7.1.5

Repro steps:1. Use a project with Universal RP2. Create a new material, assign to it shader "Legacy Shader/Diffuse"3. Go to Edit -&g... Read more

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