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0
votes
By Design

UnityCrashHandler32 and Standalone Build Icons are different

Deployment Management

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Oct 11, 2019

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Version/s: 2020.1.0a9

Build Icons are different for UnityCrashHandler32 and Standalone build Steps to Reproduce:1. Create a new Project2. Switch Platform ... Read more

1
votes
Fixed

Setting a default preset for any UI component throws a Recursive Seriali...

Asset - Importers

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Oct 11, 2019

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Version/s: 2019.3.0a10, 2019.3.0b6, 2020.1.0a1

How to reproduce:1. Create a new Unity project2. Create a UI > Text GameObject3. Select the GameObject and create a preset for th... Read more

0
votes
Fixed

[Hub] does not verify for installed Unity version while adding additiona...

Hub

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Oct 11, 2019

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Version/s: 2019.3.0b7

Hub does not verify for installed version while adding additional module to the same version. Refer the attached screenshot Steps to... Read more

0
votes
Fixed

[IMGUI] MaskField & StaticFlags multi-edit control behavior should be im...

IMGUI

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Oct 11, 2019

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Version/s:

Step to reproduce:- Setup two gameObject (go1 and go2) with a component using MaskField. Be sure the MaskField could have 3 or more ... Read more

0
votes
Fixed

Builds that contain terrain using the Nature/Terrain/Standard shader pro...

Terrain

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Oct 11, 2019

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Version/s: 2018.3.0a9, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user-submitted project (HeadlessTerrain)2. Open the SampleScene3. Make sure the Terrain has its material se... Read more

0
votes
Fixed

When the registry value for "TimeZoneKeyName" is invalid, "TimeZoneNotFo...

Windows

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Oct 11, 2019

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Version/s: 2018.1.9f2, 2018.4, 2019.2.0a1, 2019.2.9f1, 2019.3.0a1

Reproduction steps:1. Open "Regedit" -> "Computer\HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\TimeZoneInformation"2. Chan... Read more

0
votes
Won't Fix

[Shader Graph] Input fields of Properties are misaligned under "Blackboa...

Package: Shader Graph

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Oct 11, 2019

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Version/s: 7.1.2

Input fields of Properties under "Blackboard" from Shader Graph Window are misaligned, refer attached screenshot. Steps to repro:1. ... Read more

0
votes
Fixed

[Mono] [Coverage] Crash on scripting_profiler_get_coverage when calling ...

Mono

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Oct 11, 2019

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Version/s: 2019.3.0a12, 2020.1.0a4

How to reproduce:1. Open the "mono_profiler_coverage_crash_on_EditorApplication_SaveAssets.zip" project2. Enable Code Coverage (Pref... Read more

0
votes
Won't Fix

[IMGUI] Open Editor button is not getting refreshed after closing Tier S...

IMGUI

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Oct 11, 2019

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Version/s: 2019.3.0b7

Open Editor button is not getting refreshed after closing Tier Settings Editor Window.User need to hover the mouse to Project Settin... Read more

0
votes
Not Reproducible

[VFX Window] Layout update is struggling to process current layout error

Package: Visual Effect Graph

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Oct 11, 2019

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Version/s: 8.0.0

Repro steps:1. Create a new VFX asset2. Add a Position (Sphere) block in Initialize3. Under Arc (Angle), enter the following value: ... Read more

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