Search Issue Tracker
Won't Fix
Votes
0
Found in
2019.1.0a6
Issue ID
1093233
Regression
No
[Mesh Renderer]Reset functionality doesn't work for the component
Reset functionality doesn't work for Mesh Renderer.
Steps to repro:
1. Open a new project.
2. Create a cube game object
3. Change the property values for the MeshRenderer component
4. Click on Cogwheel > Reset.
Properties which do not reset:
1. Light Probes
2. Anchor Overrides.
3. Cast Shadows.
4. Receive Shadows.
5. Motion Vectors.
6. Lightmap Static.
Actual Result:
Properties value does not reset for Mesh Renderer.
Expected result:
Properties value should reset for Mesh Renderer.
Reproducible on:
2019.1.0a6, 2018.3.0b7, 2018.2.0f1, 2017.3.0f1. 2017.1.0f1
Environment:
Windows and Mac.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Limited information is provided when a Shader Compiler timeout occurs
- Search list view elements size setting is not preserved across other Search tabs
- Player crashes upon launch when a folder is deleted as a prebuild step
- Crash on System.RuntimeType:IsAssignableFrom when entering Play Mode in a specific scene
- Text and background colors contrast makes item list difficult to read when selected in Search window
Resolution Note:
Won't fix as this is minor / cosmetic