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0
votes
Duplicate

Sprite Atlas Hash changes between build targets

2D

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Jan 01, 2020

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Version/s: 2018.4.14f1, 2019.2.15f1, 2019.3.0f2

How to reproduce:1. Open the attached project "case_1186887-SpriteAtlasPerforceIssue.zip"2. Text edit the file 'Atlas.spriteatlas', ... Read more

0
votes
By Design

FBX is included in Build when Particle System Renderer Mode is changed f...

Build Pipeline

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Dec 31, 2019

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Version/s: 2018.4, 2018.4.13f1, 2020.2

Reproduction steps:1. Open the attached project "AssetBeingIncluded.zip"2. Create a new Scene and in the Hierarchy window a Particle... Read more

0
votes
Fixed

[XR Interaction Toolkit][Oculus Quest] ControllerManager errors when cle...

XR SDK

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Dec 31, 2019

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Version/s: 2019.3, 2020.1, 2020.1.0a17

Repro steps:1. Open attached project2. Build and Run on Oculus Quest3. Head over to the UIArea4. Click the top button Actual: Notice... Read more

0
votes
Fixed

[Probuilder] NullReferenceException in ProBuilder.TransformUtility.Repar...

Package: Probuilder

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Dec 31, 2019

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Version/s: 3.0.0

A series of errors pop in the console when attempting to centre the pivot of a probuilder object. Repro steps:- made a cube and modi... Read more

0
votes
Won't Fix

Terrain Details have Anisotropic filtering applied when its Texture Anis...

Terrain

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Dec 31, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

Steps to reproduce:1. Open the attached project (case_1208474.zip)2. Switch to the Game window3. Under Edit > Project Settings &g... Read more

1
votes
Fixed

[iOS] Player crashes when using Dns.EndGetHostAddresses and UnloadUnused...

IL2CPP

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Dec 31, 2019

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Version/s: 2017.4, 2020.1

Steps to reproduce:1. Open attached project "MonoMethodMessageTest.zip"2. Build for iOS and deploy the Xcode project to the iOS devi... Read more

0
votes
By Design

[Lighting] Failed to find a suitable OpenCL device error is thrown on se...

Progressive Lightmapper

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Dec 31, 2019

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Version/s: 2020.1.0a17, 2020.1.0a18

Failed to find a suitable OpenCL device error is thrown on selecting Progressive GPU light mapper. Unable to switch to Progressive G... Read more

0
votes
Fixed

SerializedObject target has been destroyed error is thrown on creating L...

Progressive Lightmapper

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Dec 31, 2019

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Version/s: 2020.1.0a16, 2020.1.0a18

SerializedObject target has been destroyed error is thrown on creating Lightmap Parameter in LightingSettings Preset. Steps to repro... Read more

0
votes
Not Reproducible

Assemblies are locked until undocked window looses focus when it has bee...

Themes

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Dec 31, 2019

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Version/s: 2018.4.9f1, 2019.2, 2019.3, 2020.1, 2020.1.0a17

Reproduction steps:1. Open attached project "1208408_locked_assemblies"2. In the Project window, select "NewBehaviourScript"3. Undoc... Read more

5
votes
Postponed

[Universal RP] Alpha clipping in shadergraphs is not factored in during ...

Package: Scriptable Render Pipeline Universal

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Dec 30, 2019

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Version/s:

Reproduces on master (60b2b4b521), as well as all other versions of SRP tested (7.1.6, 7.0.1, and 4.10.0)Steps to reproduce:1. Downl... Read more

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