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[Android] Google Play Console APK Pre-Launch report has accessibility wa...
Steps to reproduce: 1. Open user attached project 2. Build with checked ARMv7 architecture 3. Upload it into Google Play 4. Look t... Read more
Android doesn't apply OnRenderImage when doing manual camera.Capture to ...
To reproduce: 1. Open user attached project "pangolin-render-texture-test.zip" 2. Build for android Expected: OnRenderImage is appl... Read more
[iOS] Unity Build fails: UnityLinker.exe did not run properly!
Steps: 1. Build the attached project ("demo-small.zip") Expected: successfully build. Actual: build fails with errors in the Consol... Read more
[Mobile] Dropdown remains in Highlighted Color phase even after defocusi...
To reproduce: 1. Open user's attached project "New Unity Project (2).zip" 2. Build and Run for Android or iOS. 3. Expand and select ... Read more
Empty AnimatorController on Animator used by Playables breaks layer blen...
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Set the Controller to anything on the Animator co... Read more
Graphics.CopyTexture fails to copy textures into a Texture2DArray for ce...
How to reproduce: 1. Open user-submitted project (CopyTextureBug) 2. Attach the script 'TextureArrayTest.cs' to the 'Main Camera' 3.... Read more
Inspector show info box instead of editors when having multiple missing ...
Having a GameObject with multiple missing scripts are creating an incorrect number of editors for the Inspector. Instead of creating... Read more
Environment Lighting is not applied when loading a scene via SceneManage...
To reproduce: 1. Open user's attached project "ZapZap.zip" 2. In Project window, Assets/Scenes, duplicate "Scene 6" 3. Add the newly... Read more
Swapping texture on material at runtime results in missing texture
Repro steps: 1. Open the project without deleting the Library folder 2. Observe Swap_Tex component on neko:body object -> 2 missing ... Read more
[IL2CPP] Certain LINQ query operation return null
Steps to reproduce: 1. Download attached project 2. Build a "scene" for the Standalone platform 3. Launch player Expected results:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection