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Fixed in 2020.1.X
Fixed in 2019.4.X
[Vulkan] Wrong aspect ratio in fullscreen of Standalone build when selected screen resolution is not native
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [URP] _ProjectionParams.x with Overlay rendering
- Assertion triggered when using Compile and show code button in Shader inspector
- Wrong elements are selected when holding shift and selecting Game Objects in the Scene Hierarchy
- "Unknown managed type referenced" error is thrown on Play Mode enter with Profiler recording
- CapsuleCast won't detect a hit with a mesh, if the direction happens to be along a face