Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.4
2019.3.0b7
2020.1
Issue ID
1192085
Regression
No
[UX] A few editor windows are automatically docked instead of being undocked, like most are, when opened at first
To reproduce:
1) Create a new project
2) In top right corner, select a default layout
3) In top menu bar, go to "Window" and open one of the windows not mentioned in step 4
Expected: The window is opened undocked
4) Try opening one of the following windows: Audio Mixer, Animator, Timeline, Occlusion Culling, Navigation
Actual: They dock to these tabs no matter how small they might be, respectively: Project, Scene, Scene, Inspector, Inspector;
However, if the tab isn't open (for example, no Scene tab for Animator to dock too), the windows do open up undocked
Reproduced in 2017.4.0f1, 2020.1.0a11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect color values are saved for Swatches when using HDR Color Picker
- Editor crashes when adding/removing a UI Document Style Sheet while in Play mode
- Scene and Game views turn black when all light sources are disabled
- Memory spike after activating Freeform Light2Ds
- Line Renderer Component elements do not fit in the Inspector window when minimising Inspector window is minimised
Resolution Note (2020.1.X):
Low priority defect and unlikely to be fixed for the near future.