Search Issue Tracker
[Editor]Undo not working for Analysis windows like Profiler, Physics, Fr...
Undo does not work for Analysis windows both through the Edit option and the hotkey Ctrl+Z. The Analysis windows include the Profil... Read more
UnityEvent.RemoveListener doesn't remove object reference when UnityEven...
How to reproduce: 1. Open attached project "_test_proj_events.zip" and scene "SampleScene" 2. Enter Play mode 3. In Game view, pres... Read more
[OpenGL] RenderTexture.Create failed: format unsupported for random writ...
To reproduce: 1) Open attached project 2) Open Test Runner 3) Run "ComputeAsyncRWTextureTest" Expected: Runs normally Actual: Fails... Read more
Child GameObjects are added as last in order in a Variant when adding ch...
Repro steps: 1. Open QA attached project "repro_1095995" 2. Open PrefabB in Prefab Mode 3. Add a child GameObject named "BChild4" 4.... Read more
Total Bake Time is shown as 0:00:00 in Progressive Lightmapper when Prio...
Steps to reproduce: 1. Launch Enter The Room project and open Sequence 5 Today scene (Assets > _Project > Scenes > Production) 2. B... Read more
Editor log outputs ''d3d11: failed to lock buffer 0000021B7F5B94E0 of si...
Steps to reproduce: 1. Launch Enter The Room project and open Sequence 5 Today scene (Assets > _Project > Scenes > Production) 2. B... Read more
[UWP][IL2CPP] Empty animation state offsets components in a master build
Steps to reproduce: 1. Download 1095938_repro.zip 2. Change platform to UWP 3. Build "SampleScene" with IL2CPP backend 4. Open VS s... Read more
[WebGL] Build fails if threadsSupport is enabled
-e: Build fails after enabling PlayerSettings.WebGL.threadsSupport via editor script --not a regression, since threads are a new fea... Read more
CommandBuffer.DrawMeshInstanced is ignored during rendering if the mater...
How to reproduce: 1. Open user-submitted project (instancing_bundle_bug) 2. Open the scene 'InstancingTest' 3. Enter Play Mode Expe... Read more
Video isn't flipped when Video Player is set to Fit Vertically or Flip V...
How to reproduce: 1. Open the attached project 2. Select Main Camera -> Go to the Inspector window ->Video Player ->Aspect Ratio and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System