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0
votes
Won't Fix

[Editor]Undo not working for Analysis windows like Profiler, Physics, Fr...

Profiling

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Oct 30, 2018

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Version/s: 2019.1.0a7

Undo does not work for Analysis windows both through the Edit option and the hotkey Ctrl+Z. The Analysis windows include the Profil... Read more

0
votes
Won't Fix

UnityEvent.RemoveListener doesn't remove object reference when UnityEven...

uGUI

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Oct 30, 2018

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Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open attached project "_test_proj_events.zip" and scene "SampleScene" 2. Enter Play mode 3. In Game view, pres... Read more

0
votes
Fixed

[OpenGL] RenderTexture.Create failed: format unsupported for random writ...

Graphics - General

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Oct 30, 2018

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Version/s: 2018.3.0b6

To reproduce: 1) Open attached project 2) Open Test Runner 3) Run "ComputeAsyncRWTextureTest" Expected: Runs normally Actual: Fails... Read more

0
votes
Fixed

Child GameObjects are added as last in order in a Variant when adding ch...

Scene Management

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Oct 30, 2018

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Version/s: 2018.3.0b7

Repro steps: 1. Open QA attached project "repro_1095995" 2. Open PrefabB in Prefab Mode 3. Add a child GameObject named "BChild4" 4.... Read more

0
votes
Fixed

Total Bake Time is shown as 0:00:00 in Progressive Lightmapper when Prio...

Progressive Lightmapper

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Oct 30, 2018

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Version/s:

Steps to reproduce: 1. Launch Enter The Room project and open Sequence 5 Today scene (Assets > _Project > Scenes > Production) 2. B... Read more

0
votes
Fixed

Editor log outputs ''d3d11: failed to lock buffer 0000021B7F5B94E0 of si...

Progressive Lightmapper

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Oct 30, 2018

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Version/s: 2019.1.0a7

Steps to reproduce: 1. Launch Enter The Room project and open Sequence 5 Today scene (Assets > _Project > Scenes > Production) 2. B... Read more

1
votes
Fixed

[UWP][IL2CPP] Empty animation state offsets components in a master build

Universal Windows Platform

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Oct 30, 2018

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Version/s: 2018.3.0b1, 2018.3.0b7

Steps to reproduce: 1. Download 1095938_repro.zip 2. Change platform to UWP 3. Build "SampleScene" with IL2CPP backend 4. Open VS s... Read more

0
votes
Fixed

[WebGL] Build fails if threadsSupport is enabled

WebGL

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Oct 30, 2018

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Version/s: 2018.3.0b7

-e: Build fails after enabling PlayerSettings.WebGL.threadsSupport via editor script --not a regression, since threads are a new fea... Read more

0
votes
Won't Fix

CommandBuffer.DrawMeshInstanced is ignored during rendering if the mater...

Graphics - General

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Oct 30, 2018

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Version/s: 2017.4.0f1, 2018.1.0f2, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open user-submitted project (instancing_bundle_bug) 2. Open the scene 'InstancingTest' 3. Enter Play Mode Expe... Read more

0
votes
Fixed

Video isn't flipped when Video Player is set to Fit Vertically or Flip V...

Video

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Oct 30, 2018

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Version/s: 2019.1.0a7

How to reproduce: 1. Open the attached project 2. Select Main Camera -> Go to the Inspector window ->Video Player ->Aspect Ratio and... Read more

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