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0
votes
Duplicate

[Serialization] Changing an unrelated value, modifies a "SerializeRefere...

Asset - Importers

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Dec 04, 2019

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Version/s: 2019.3.0a2, 2019.3.0f1, 2020.1

Reproduction steps:1. Open "1203135" project2. Add "TestBehaviour" to the Scene3. In the Console window notice "recordedReference ==... Read more

0
votes
Fixed

Canvas with Screen Space - Camera Render ignores its Height value when C...

uGUI

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Dec 04, 2019

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Version/s: 2018.3.0a5, 2018.4, 2019.2, 2019.2.11f1, 2019.3, 2020.1

How to reproduce:1. Open the user-submitted project's Sample Scene2. Inspect the Canvas GameObject in the Scene view Expected result... Read more

2
votes
Fixed

Unknown errors in AsyncOperation when loading Asset Bundle from remote path

Package: Addressables

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Dec 04, 2019

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Version/s: 1.1.10

How to reproduce:1. Open the attached project2. Window > Asset Management > Addressables > Groups3. Build > New Build &g... Read more

0
votes
Won't Fix

[Mobile] Crash on WillDestroyGameObject() when calling DestroyImmediate(...

Mobile

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Dec 04, 2019

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Version/s: 2017.4, 2020.1.0a15

How to reproduce:1. Open the attached project for iOS or Android platform2. Assets > Build AssetBundles3. Build & Run the pro... Read more

0
votes
Fixed

HandleUtility.PickGameObject throws errors when called with Repaint and ...

IMGUI

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Dec 04, 2019

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Version/s: 2017.4, 2018.4, 2019.1.4f1, 2019.2, 2019.3

Reproduction steps:1. Open user's attached project "BRP_CardShark" and scene "SampleScene"2. In Hierarchy, select "Main Camera"3. Mo... Read more

0
votes
Fixed

[Turbulence] System.InvalidCastException: Invalid VFXExpressionCastIntTo...

Package: Visual Effect Graph

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Dec 04, 2019

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Version/s: 7.1.5

Repro steps:1. Create a new VFX2. Add a turbulence block in update3. Change the mode to Absolute Observe console errors:New VFX 1 : ... Read more

2
votes
By Design

Crash on wakeup_pipes_init when a proxified HTTP request is made in Buil...

Mono

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Dec 04, 2019

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Version/s: 2017.4, 2019.1.8f1, 2020.1

How to reproduce:1. Open the attached project ("WebTestProject.zip")2. Build the project (File -> Build Settings... -> Build)3... Read more

0
votes
Fixed

[DX12] Performance Markers are absent in NVIDIA NSight Range Profiler Vi...

Windows

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Dec 04, 2019

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Version/s: 2017.4, 2019.3.0b6, 2020.1

How to reproduce:1. Create a new Unity project, set its Graphics API to "Direct3D12 (Experimental)" and close it2. Launch NVIDIA Nsi... Read more

0
votes
Won't Fix

AudioUtil plays AudioClip in mono when it is cloned

Audio

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Dec 04, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0f1, 2020.1

Reproduction steps:1. Open user's attached project2. Go to Window > AudioUtil Bug Demo Window3. In the Project window, select "St... Read more

0
votes
Fixed

[MacOS] Can interact with editor window without it coming into focus

MacOS

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Dec 04, 2019

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Version/s: 2020.1.0a15

If your editor window is unfocused, you can click on visible components and interact with the editor. It stays out of focus for a fe... Read more

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