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Native Audio plugin sample is broken for UWP on x86
How to reproduce: 1. Open the attached project 2. Build the project for UWP platform 3. Open the solution file in the Visual Studio ... Read more
NullReferenceExceptions is thrown from the Addressables System when Crea...
To reproduce: 1. Download the attached project "bristol.zip" and open in Unity 2. Open Package Manager 3. Update Addressables Syste... Read more
[Text Mesh Pro] Incorrect mesh bounds are assigned when text field is empty
To reproduce: 1. Ope attached project "UnityTest.zip" 2. Enter play mode 3. Observe the console Expected: mesh bounds calculated co... Read more
Navigating the Profilers "Raw Hierarchy" skips duplicate objects or gets...
Reproduction steps: 1. Create a New Project 2. Open the Profiler window and select "Raw Hierarchy" 3. Enter Play mode 4. Click on a... Read more
AudioSources get "Calls" and take more "Time ms" when AudioSources are n...
Steps to reproduce: 1. Open SampleScene from attached project "AudioSourceBug.zip" 2. Open Profiler and press Record 3. Press Play 4... Read more
Editor freezes for couple of seconds when using LoadSceneAsync
Steps to reproduce: 1. Open users attached project 2. Open "SampleScene" 3. Press Play 4. Press space to initiate loading of the "Te... Read more
[Mobile] UpdateTpl<>() crashes when playing Particle System with Emissio...
To reproduce: 1. Download attached project "ParticleCrashBug.zip" and open in Unity 2. Open "SampleScene" scene 3. Build for Mobile... Read more
[Pro builder] Unable to add pro-builder game objects in prefab editor
Unable to add pro-builder game objects in prefab editor Steps to repro: 1. Open attached or create a new project 2. Window > packag... Read more
Script compile errors prevent packages from installing correctly
I was trying to get an older package from the a$ to work, that needed post processing... For that, I wanted to install the Post Proc... Read more
[Terrain] Reset functionality not working for the component
Reset functionality not working for Terrain when reset via cogwheel. Steps to reproduce: 1) Create a new project. 2) Right-click i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type