Search Issue Tracker
Fixed in 2.4.0-preview.6
Votes
0
Found in [Package]
2.3.4
Issue ID
1192402
Regression
No
[Cinemachine] NullReferenceException error is thrown on enabling "Avoid Obstacle checkbox" in CinemachineCollider preset asset
NullReferenceException is thrown and properties disappear on enabling "Avoid Obstacle checkbox" in CinemachineCollider preset asset.
Steps to repro:
1. Create a new Project.
2. Windows > Package Manager > Install Cinemachine package 2.3.4.
3. Cinemachine > Create Virtual Camera > Add Extension to Cinemachine Collider.
4. Create CinemachineCollider preset asset.
5. Enable "Avoid Obstacle checkbox" in CinemachineCollider preset asset.
Actual Result:
NullReferenceException error is thrown in the console.
Expected Result:
No error in the console.
Reproducible in Package Version: 2.3.4, 2.3.3.
Tested in Unity Version:
2020.1.0a9, 2019.3.0b7, 2019.2.0f1.
Environment:
Windows 10 & Mac 10.14.
Stack trace:
NullReferenceException: Object reference not set to an instance of an object
Cinemachine.Editor.CinemachineColliderEditor.OnInspectorGUI () (at Library/PackageCache/com.unity.cinemachine@2.3.3/Editor/Editors/CinemachineColliderEditor.cs:34)
UnityEditor.Presets.PresetEditor.DrawInternalInspector () (at <2a08bc3d8f9c4796ba99475f6f6c6a6b>:0)
UnityEditor.Presets.PresetEditor.DrawPresetData () (at <2a08bc3d8f9c4796ba99475f6f6c6a6b>:0)
UnityEditor.Presets.PresetEditor.OnInspectorGUI () (at <2a08bc3d8f9c4796ba99475f6f6c6a6b>:0)
UnityEditor.UIElements.InspectorElement+<>c__DisplayClass54_0.<CreateIMGUIInspectorFromEditor>b__0 () (at <2a08bc3d8f9c4796ba99475f6f6c6a6b>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note (fix version 2.4.0-preview.6):
added null check in inspector