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"Reimport All" is broken in 2019.3 (in Asset Pipeline v2)
Reimport All" option of Context menu in Project View is broken in 2019.3 (in Asset Pipeline v2). Reproduced in 2019.3.0a3 How we c... Read more
[Windows] [DA] Installation of 32bit Editor is imposible because of chec...
To repro: 1. Run http://artifact.hq.unity3d.com/artifacts/proj0-Build_WindowsBootstrapper_3502463_20_01_2016_16_46_50_+0000/build/U... Read more
Crash on [NSApplication endModalSession:] when saving while Play Mode is...
Steps to reproduce: 1. Open the “user’s attached project” 2. Open “SampleScene” 3. Make some changes to the project 4. Enter Pla... Read more
Sample Project has glitchy stretching on certain resolutions
1. Import the UI sample project 2. Switch the platform to WP8 3. Switch the game view resolution to something other than "Free Aspec... Read more
Probuilder's Mesh is not updated after undo when Visual Effects Graph's ...
How to reproduce: 1. Open the user's attached "Probuilder_Working.zip" project 2. Open the "Cube" Scene 3. Open the Probuilder windo... Read more
UnityCrashHandler32 and Standalone Build Icons are different
Build Icons are different for UnityCrashHandler32 and Standalone build Steps to Reproduce: 1. Create a new Project 2. Switch Platf... Read more
[Bolt] NullReferenceException gets thrown in the Console when generating...
Reproduction steps: 1. Open the attached project "GenerateBug" 2. Open Unit Options Wizard (Tools > Bolt > Unit Options Window) 3. S... Read more
UI Builder doesn't update the style sheet when using "Extract inline sty...
How to reproduce: 1. Open the attached “IN-99171” project 2. Open the “SignUp Username” document in UI Builder 3. Select the “Nex... Read more
Particles set to emit from a Skinned Mesh Renderer do not work with Blen...
When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more
[Video] Preview window of the video is blank upon transcoding after chan...
Preview window of the video is blank upon transcoding after changing video importer settings. Steps to reproduce: 1) Create a new p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL