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0
votes
Fixed

Bake time total is getting truncated

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Jan 11, 2023

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Version/s: 2023.1.0a24, 2023.2.0a1

1. Bake any scene2. Capture the bake time total through script3. Notice that bake times are truncated to seconds and don't have mill... Read more

0
votes
By Design

Raycast prints false values when hitting a GameObject located at 0 on th...

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Mar 06, 2023

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Version/s: 2020.3.45f1, 2021.3.20f1, 2022.2.9f1, 2023.1.0b6, 2023.2.0a4

Reproduction steps:1. Open the attached “Predictkey.zip“ project2. Open “Main Scene” scene3. Enter Play mode and double-click in Gam... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS] HLSLcc Incorrect shader compilation result on...

Mobile Graphics

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Aug 26, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2018.4.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached ShaderCompilationError.zip project2. Build for iOS and deploy the Xcode project to the iOS dev... Read more

3
votes
Fixed

[Android] App crashes when loading animated mesh data from asset bundle

XR SDK

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Nov 11, 2019

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Version/s: 2019.3.0b10, 2019.3.0b11

Repro steps:1. Open attached project2. Windows -> Asset Management -> Addressables -> Groups, in the window choose Build -&... Read more

9
votes
Fixed

Joint Physics result in unexpected behaviors when used for articulated v...

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Dec 30, 2024

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Version/s: 6000.0.33f1, 6000.1.0b1, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached “IN-91978” project2. Enter the Play Mode3. Observe the “Mond08” GameObject in the Game View ... Read more

0
votes
In Progress

Sometimes unable to box select a sticky note after copying and pasting it

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Mar 21, 2025

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Version/s: 6000.4.0a6, 6000.5.0a1

Steps to reproduce: Create a sticky note Copy and paste it Box select both sticky notes Repeat steps 2 and 3 until you encounter the... Read more

5
votes
Fixed

[Android][OpenGL] "glClientWaitSync: Expected application to have kicked...

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May 17, 2023

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Version/s: 2020.3.47f1, 2021.3.24f1, 2022.2.18f1, 2023.1.0b15, 2023.2.0a13, 2023.3.0a3, 6000.0.0b11, 6000.0.37f1, 7000.0.0a1

Steps to reproduce:1. Open the attached “RawImageErrorBug” project2. Build And Run the project on the device3. Open Window → Analysi... Read more

1
votes
Fixed

An infinite amount of GameObjects is created in Prefab mode when perform...

Package: Visual Scripting

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Jan 09, 2023

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Version/s: 1.7.8, 1.8.0

How to reproduce:1. Open the attached project “VisualScriptingBug21283.zip“2. Open Scene “New Scene“ (Assets/repro)3. Open Prefab mo... Read more

0
votes
Not Reproducible

Game Objects instantiated from Asset Bundles don't retain serialized values

Asset Bundles

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Sep 12, 2019

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Version/s: 2017.4, 2018.4, 2018.4.6f1, 2019.2, 2019.3, 2020.1

Repro steps:1. Open attached project and make sure build target is Android2. Close Unity, adjust build.sh in the project's folder to... Read more

0
votes
Won't Fix

[Linux] Editor crashes at "GeometryBuffersBase::GetRuntimeMemorySize()" ...

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Sep 27, 2022

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Version/s: 2021.3.10f1, 2022.1.16f1, 2022.2.0b9, 2023.1.0a12

How to reproduce:1. Open the user-attached project (BlockTuggers.zip)2. Make sure the "Initialization" scene is open3. Open the "Pro... Read more

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