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1
votes
Active

Crash on "Debug:LogText (string,object) " when trying to access field wh...

Serialization

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Jul 28, 2025

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Version/s: 6000.2.0b12, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-109015.zip” Project2. Open the “SampleScene”3. Select the “Test” Prefab GameObject in the ... Read more

0
votes
Fixed

[Multi Display] Application becomes unresponsive in fullscreen mode if m...

Deployment Management

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Jun 22, 2015

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Version/s: 5.1.0p1

To Reproduce: 1. (On OSX) Build the attached project or any other project with responsive objects for standalone.2. Run the App in f... Read more

0
votes
Duplicate

InspectorWindow: Text of Prefab becomes blurry in the name field in the ...

Themes

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Nov 27, 2019

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Version/s: 2019.3.0f1, 2020.1.0a15

Text of Prefab becomes blurry in the name field in the Inspector with Inter(Default) font Steps to Reproduce: 1. Create a new Projec... Read more

0
votes
Fixed

[GL][Windows] Player crashes when using fullscreen with non-native resol...

OpenGL

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Dec 22, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Build and run win standalone3. Uncheck windowed4. Select non-native (smaller) resolution5. S... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

0
votes
Won't Fix

Profiler reports nonsensical allocation callstacks when calling native A...

Profiling

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May 30, 2022

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Version/s: 2019.4.32f1

From examining a customer project that uses AVPro Video (https://renderheads.com/products/avpro-video/) for Android, trying to track... Read more

0
votes
Won't Fix

[Linux][Profiler] Frame charts are not filling with spikes when attachi...

Linux

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Jun 14, 2022

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Version/s: 2021.3.4f1, 2022.1.5f1

How to reproduce: Create new Unity project Go to File > Build Settings In Build Settings check "Development Build" and "Autoconne... Read more

0
votes
Fixed

[TMP] MissingReferenceException is thrown on deleting Text (TMP) prefab ...

Package: TextMeshPro

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Dec 26, 2019

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Version/s: preview.3 - 3.0.0, preview.1 - 3.0.0

On deleting Text (TMP) prefab from Project window causes editor to throw MissingReferenceException, after that same exception is thr... Read more

1
votes
Fixed

Fatal signal 11 (SIGSEGV), code 2 crash on Android devices

Android

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Jan 28, 2016

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Version/s: 5.3.1p4

Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more

0
votes
Won't Fix

The Sprite Shader modification does not get reflected in the Player buil...

Build Systems

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Jun 03, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project "TestUIShader_trunk.zip"2. Build And Run the project3. Observe that circle in the midd... Read more

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