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0
votes
Fixed

[Vulkan]Standalone Build crashes when the build is made with API Compati...

Vulkan

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Oct 23, 2019

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Version/s: 2019.3.0b8

Standalone Build crashes when the build is made with API Compatibility Level with .NET 4.x and Vulkan Graphics API Steps to Reproduc... Read more

0
votes
Fixed

Clicking on the Layouts button causes "Menu Window/Layouts couldn't be f...

Window management

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Oct 23, 2019

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Version/s: 2019.2.0a7, 2019.2.10f1, 2019.3, 2020.1

Reproduction steps:1. Open "LayoutButtonBug" project2. Click on the "Layout" button Expected Result: Layout drop-down appearsActual ... Read more

0
votes
Fixed

[PLM][Optix] Lightmap artifacts are visible when denoised with Optix for...

Package: Scriptable Render Pipeline Universal

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Oct 23, 2019

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Version/s: 7.0.1

Steps to repro:1. Download Sponza URP project: https://ono.unity3d.com/test-data/gi-tests/SponzaLWRP2. Open 'Sponza' scene;3. Drag '... Read more

0
votes
Fixed

Sprite is not sliced accurately into multiple Sprites when slicing Metho...

Package: 2D Sprite

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Oct 23, 2019

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Version/s: 1.0.0

How to reproduce:1. Open the attached 'test-packages-2d.zip' project2. Select Assets -> Test -> 'ExplosionSprite' Sprite3. Ope... Read more

0
votes
Fixed

Sprite is not sliced accurately into multiple Sprites when slicing Metho...

Package: 2D Sprite

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Oct 23, 2019

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Version/s: 1.0.0

How to reproduce:1. Open the attached 'test-packages-2d.zip' project2. Select Assets -> Test -> 'ExplosionSprite' Sprite3. Ope... Read more

0
votes
Fixed

[Android][Vulkan][Video Player] Video is played with artifacts on Motoro...

Video

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Oct 23, 2019

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Version/s: 2019.2.10f1

How to reproduce:1. Open attached "Video" project2. Deploy to Motorola Moto G7 device3. Observe the video playing Expected result - ... Read more

0
votes
Fixed

[SpriteEditor] Zoom in/out Slider in "Secondary Textures" under Sprite E...

Package: 2D Sprite

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Oct 23, 2019

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Version/s: 1.0.0

In "Secondary Textures", Zoom in/out slider doesn't scale, and it's not visible. Steps to repro:1. Create a new 2D Project.2. Import... Read more

0
votes
Fixed

After a Script Re-Compile is triggered a Plugin causes that Menu Items e...

Window management

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Oct 23, 2019

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Version/s: 2019.3.0b2, 2019.3.0b3, 2020.1

Reproduction steps:1. Open "MenuItemBug.zip" project2. "Window" -> "Analysis" -> "Profiler", note that the Profiler window ope... Read more

0
votes
Fixed

[HDRP] Physically Based Sky stops rendering if Light Override Mask is used

Package: Scriptable Render Pipeline HD

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Oct 23, 2019

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Version/s: 8.0.0 staging

Reproduction steps: 1) Open attached project scene "skies"2) Select Red Volume gameobject3) Notice sky is being rendered using HDRI ... Read more

0
votes
Fixed

Unable to load a Profile Capture from Unity 2017 when Unity 2018 or abov...

Profiling

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Oct 23, 2019

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Version/s: 2018.1.0a1, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a11

How to reproduce:1. Create a new project2. Open the Profiler window3. Load the attached profiler capture named "Data_1193516"4. Obse... Read more

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