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0
votes
Fixed

Editor crashes when shader global constant buffer exceeds 64kB on dx12

Windows

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Jan 10, 2020

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Version/s: 2017.4, 2020.1.0a19

How to reproduce:1. Open the attached project2. Select the "Material" in Project Window3. Observe the crash Expected result: the Edi... Read more

1
votes
Fixed

Default Sprite Renderer preset is not applied when dragging a sprite ass...

2D

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Jan 10, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached 'project-1210560.zip' project2. In the Project window select 'SpriteRenderer.preset' asset3. I... Read more

0
votes
Fixed

[IMGUI] "Info" property is misaligned in"Polygon Collider 2D" component

IMGUI

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Jan 10, 2020

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Version/s: 2019.3.0f3, 2020.1.0a16, 2020.1.0a19

In the "Polygon Collider 2D" component, "Info" property is misaligned. It is placed slightly to the left than other properties in th... Read more

1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

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Jan 10, 2020

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Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more

0
votes
Fixed
1
votes
Fixed

[SRP] Changes are not applied to Material's Main Texture when using Mate...

Package: Scriptable Render Pipeline Core

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Jan 10, 2020

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Version/s: 5.3.1, 7.1.7

How to reproduce:1. Open the attached project's "case_1210509-Project_LWRP.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. ... Read more

0
votes
Fixed

[TMP] InputField (TMP) stays in Highlighted state when it should be Sele...

Package: TextMeshPro

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Jan 10, 2020

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Version/s: 0.1.2

How to reproduce:1. Open attached project "Case_1210496" and load SampleScene2. Press Play3. Hover over InputField (TMP) GameObject ... Read more

0
votes
Duplicate

[ShaderGraph] Title Asterisk (*): Not Triggered when reordering Keyword...

Package: Shader Graph

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Jan 09, 2020

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Version/s: 11.0.0

How to reproduce:1. Open the attached project named "Case_1210477"2. Open the "Test" Shadergraph3. Select the Enum in the Blackboard... Read more

0
votes
Fixed

Crash on inspecting Dictionary contents, which include an enum, when deb...

Mono

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Jan 09, 2020

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Version/s: 2018.4, 2019.2.17f1, 2020.1

Steps to reproduce:1. Open the attached project2. Open "SampleScene" Scene3. Open the "test.cs" script in Visual Studio and set a br... Read more

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