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NullReferenceException when having Camera with RenderTexture output sele...
How to reproduce:1. Create a new URP project2. Create a new Render Texture3. Assign the Render Texture to a Camera GameObject4. Ente... Read more
Project's Asset folder "Refresh" is much slower on Asset Pipeline Mode "...
How to reproduce:1. Open attached project "ADBV2SlowRefresh.zip"2. Edit -> Project Settings -> Editor -> "Asset Pipeline Mo... Read more
Editor crashes at RtlEnterCriticalSection when the assembly is reloaded
Steps to reproduce:1. Download and open the attached project2. Create a new script Results: Editor crashes when on assembly is reloa... Read more
GameObjects created by RuleTile are destroyed if Tilemap.CompressBounds ...
How to reproduce:1. Open user's attached project ("2019.3 test project.zip") using the EnvIronman VM (more information in Edit)2. Lo... Read more
Unable to build for WebGL on macOS Catalina due to shader errors
Steps to reproduce:1. Create a new project2. File -> Build Settings...3. Choose WebGL as the build target platform4. Press "Build... Read more
GameObjects in Subscenes are converted to Entities when EditorOnly tag i...
How to reproduce:1. Open the user-submitted project's SampleScene2. Select SubScene in the Hierarchy3. Press Rebuild Entity Cache in... Read more
Sorting Group component is disabled when entering Play mode and Enter Pl...
How to reproduce:1. Open the attached 'Test.zip' project using the EnvIronman VM (optional) (more information in Edit)2. In the Hier... Read more
Duplicating a game object causes freeze or crash on GameObject::IsActive...
How to reproduce:1. Open the attached project2. Open the "SampleScene" scene3. In the Hierarchy, select GameObject4. Duplicate the G... Read more
[2D] [URP] Scene is black, except for the 2D lights on Xiaomi Redmi 4 phone
This scene looks as expected in Editor, or on a Windows build, but on Android, it looks all black, except for the 2D lights. To repr... Read more
[Addressables] 'aa' folder is not deleted when build fails
How to reproduce:1. Open the user attached project2. Build it using IL2CPP as Scripting Backend3. Build it using Mono into the same ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size