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Profiler's RecordToggle cannot be stopped with designated shortcut when ...
Steps to reproduce:1. Open the provided project "case_1206281-ProfilerRecordToggle.zip"2. Open the Profiler window3. Change the Targ... Read more
Post Processing not getting correct render target when using Camera.SetR...
How to reproduce:1. Open "SampleScene" from the attached project2. Open Game View and Frame Debugger windows3. In Hierarchy select "... Read more
An artifact is visible in Package Manager search field
How to reproduce:1. Open the attached 'project-1206260.zip' project2. 'Window' > 'Package Manager'3. In the Package Manager click... Read more
[Tiny] RequireComponentTag is ignored when the required tag component is...
How to reproduce:1. Open the attached project ("case_1206234-Tiny3.Unity.zip")2. Open the repro scene ("Scenes/Tiny3D")3. Enter Play... Read more
Inconsistent slider behaviour if Label Field width is not specified
How to reproduce:1. Open the attached project2. Select "Assets/Configurations/Definitions/Items/loot_test.asset"3. Select "Chance" t... Read more
[iOS 13] Gyroscope behaviour differs when Game View is opened while usin...
How to reproduce:1. Open the attached project2. Open the "SampleScene" scene3. Connect iOS device to the computer4. Open Unity Remot... Read more
Package related errors are thrown when installing Entities 0.4.0-preview...
Reproduction steps:1. Create a new project2. Install Entities 0.4.0-package.10 package Expected result: No errors are thrownActual r... Read more
Disabled VideoPlayer warning shows up when VideoClip field gets set to n...
How to reproduce:1. Open the "1206210.zip" project and open the SampleScene Scene2. Enter Play Mode3. Exit Play Mode4. Observe the C... Read more
Crash on TypeTreeQueries::IsStreamedBinaryCompatible when setting cyclic...
How to reproduce:1. Open the attached project2. Select "Scripts/foo_test" asset3. In the Inspector, change any value Actual result: ... Read more
Adding a diffusion profile to HDRP Asset using the "Fix" button on a mat...
How to reproduce:1. Open the attached Project.zip project2. Go to the Project folder-> select "New Material"3. Go to the Inspecto... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS